Files
acc-server-manager/local/service/server.go
Fran Jurmanović edf5a2c8c4 add tacking
2025-05-24 00:44:26 +02:00

163 lines
4.2 KiB
Go

package service
import (
"acc-server-manager/local/model"
"acc-server-manager/local/repository"
"acc-server-manager/local/utl/tracking"
"context"
"log"
"path/filepath"
"regexp"
"strconv"
"strings"
"sync"
"time"
"github.com/gofiber/fiber/v2"
)
type ServerService struct {
repository *repository.ServerRepository
apiService *ApiService
instances sync.Map
configService *ConfigService
}
func NewServerService(repository *repository.ServerRepository, apiService *ApiService, configService *ConfigService) *ServerService {
service := &ServerService{
repository: repository,
apiService: apiService,
configService: configService,
}
servers := repository.GetAll(context.Background())
for _, server := range *servers {
status, err := service.apiService.StatusServer(server.ServiceName)
if err != nil {
log.Print(err.Error())
}
if (status == string(model.StatusRunning)) {
service.StartAccServerRuntime(&server)
}
}
return service
}
var leaderboardUpdateRegex = regexp.MustCompile(`Updated leaderboard for (\d+) clients`)
var sessionChangeRegex = regexp.MustCompile(`Session changed: (\w+) -> (\w+)`)
func handleLogLine(instance *model.AccServerInstance) func(string) {
return func (line string) {
state := (*instance).State
now := time.Now()
if strings.Contains(line, "client(s) online") {
parts := strings.Fields(line)
if len(parts) >= 2 {
countStr := parts[1]
if count, err := strconv.Atoi(countStr); err == nil {
state.Lock()
state.PlayerCount = count
state.Unlock()
}
}
}
if strings.Contains(line, "Session changed") {
match := sessionChangeRegex.FindStringSubmatch(line)
if len(match) == 3 {
newSession := match[2]
state.Lock()
state.Session = newSession
state.SessionStart = now
state.Unlock()
}
}
if strings.Contains(line, "Updated leaderboard for") {
match := leaderboardUpdateRegex.FindStringSubmatch(line)
if len(match) == 2 {
if count, err := strconv.Atoi(match[1]); err == nil {
state.Lock()
state.PlayerCount = count
state.Unlock()
}
}
}
}
}
func (s *ServerService) StartAccServerRuntime(server *model.Server) {
s.instances.Delete(server.ID)
instance := &model.AccServerInstance{
Model: server,
State: &model.ServerState{PlayerCount: 0},
}
config, _ := DecodeFileName(ConfigurationJson)(server.ConfigPath)
cfg := config.(model.Configuration)
event, _ := DecodeFileName(EventJson)(server.ConfigPath)
evt := event.(model.EventConfig)
instance.State.MaxConnections = cfg.MaxConnections.ToInt()
instance.State.Track = evt.Track
go tracking.TailLogFile(filepath.Join(server.ConfigPath, "\\server\\log\\server.log"), handleLogLine(instance))
s.instances.Store(server.ID, instance)
}
// GetAll
// Gets All rows from Server table.
//
// Args:
// context.Context: Application context
// Returns:
// string: Application version
func (as ServerService) GetAll(ctx *fiber.Ctx) *[]model.Server {
servers := as.repository.GetAll(ctx.UserContext())
for i, server := range *servers {
status, err := as.apiService.StatusServer(server.ServiceName)
if err != nil {
log.Print(err.Error())
}
(*servers)[i].Status = model.ServiceStatus(status)
instance, ok := as.instances.Load(server.ID)
if !ok {
log.Print("Unable to retrieve instance for server of ID: ", server.ID)
} else {
serverInstance := instance.(*model.AccServerInstance)
if (serverInstance.State != nil) {
(*servers)[i].State = *serverInstance.State
}
}
}
return servers
}
// GetById
// Gets rows by ID from Server table.
//
// Args:
// context.Context: Application context
// Returns:
// string: Application version
func (as ServerService) GetById(ctx *fiber.Ctx, serverID int) *model.Server {
server := as.repository.GetFirst(ctx.UserContext(), serverID)
status, err := as.apiService.StatusServer(server.ServiceName)
if err != nil {
log.Print(err.Error())
}
server.Status = model.ServiceStatus(status)
instance, ok := as.instances.Load(server.ID)
if !ok {
log.Print("Unable to retrieve instance for server of ID: ", server.ID)
} else {
serverInstance := instance.(*model.AccServerInstance)
if (serverInstance.State != nil) {
server.State = *serverInstance.State
}
}
return server
}