169 lines
5.5 KiB
Go
169 lines
5.5 KiB
Go
package controller
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import (
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"acc-server-manager/local/middleware"
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"acc-server-manager/local/service"
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"acc-server-manager/local/utl/common"
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"acc-server-manager/local/utl/jwt"
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"acc-server-manager/local/utl/logging"
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"github.com/gofiber/fiber/v2"
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"github.com/gofiber/websocket/v2"
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"github.com/google/uuid"
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)
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type WebSocketController struct {
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webSocketService *service.WebSocketService
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jwtHandler *jwt.OpenJWTHandler
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}
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// NewWebSocketController initializes WebSocketController
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func NewWebSocketController(
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wsService *service.WebSocketService,
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jwtHandler *jwt.OpenJWTHandler,
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routeGroups *common.RouteGroups,
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auth *middleware.AuthMiddleware,
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) *WebSocketController {
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wsc := &WebSocketController{
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webSocketService: wsService,
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jwtHandler: jwtHandler,
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}
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// WebSocket routes
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wsRoutes := routeGroups.WebSocket
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wsRoutes.Use("/", wsc.upgradeWebSocket)
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wsRoutes.Get("/", websocket.New(wsc.handleWebSocket))
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return wsc
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}
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// upgradeWebSocket middleware to upgrade HTTP to WebSocket and validate authentication
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func (wsc *WebSocketController) upgradeWebSocket(c *fiber.Ctx) error {
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// Check if it's a WebSocket upgrade request
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if websocket.IsWebSocketUpgrade(c) {
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// Validate JWT token from query parameter or header
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token := c.Query("token")
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if token == "" {
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token = c.Get("Authorization")
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if token != "" && len(token) > 7 && token[:7] == "Bearer " {
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token = token[7:]
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}
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}
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if token == "" {
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return fiber.NewError(fiber.StatusUnauthorized, "Missing authentication token")
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}
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// Validate the token
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claims, err := wsc.jwtHandler.ValidateToken(token)
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if err != nil {
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return fiber.NewError(fiber.StatusUnauthorized, "Invalid authentication token")
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}
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// Parse UserID string to UUID
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userID, err := uuid.Parse(claims.UserID)
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if err != nil {
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return fiber.NewError(fiber.StatusUnauthorized, "Invalid user ID in token")
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}
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// Store user info in context for use in WebSocket handler
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c.Locals("userID", userID)
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c.Locals("username", claims.UserID) // Use UserID as username for now
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return c.Next()
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}
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return fiber.NewError(fiber.StatusUpgradeRequired, "WebSocket upgrade required")
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}
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// handleWebSocket handles WebSocket connections
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func (wsc *WebSocketController) handleWebSocket(c *websocket.Conn) {
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// Generate a unique connection ID
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connID := uuid.New().String()
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// Get user info from locals (set by middleware)
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userID, ok := c.Locals("userID").(uuid.UUID)
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if !ok {
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logging.Error("Failed to get user ID from WebSocket connection")
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c.Close()
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return
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}
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username, _ := c.Locals("username").(string)
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logging.Info("WebSocket connection established for user: %s (ID: %s)", username, userID.String())
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// Add the connection to the service
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wsc.webSocketService.AddConnection(connID, c, &userID)
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// Handle connection cleanup
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defer func() {
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wsc.webSocketService.RemoveConnection(connID)
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logging.Info("WebSocket connection closed for user: %s", username)
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}()
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// Handle incoming messages from the client
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for {
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messageType, message, err := c.ReadMessage()
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if err != nil {
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
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logging.Error("WebSocket error for user %s: %v", username, err)
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}
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break
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}
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// Handle different message types
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switch messageType {
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case websocket.TextMessage:
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wsc.handleTextMessage(connID, userID, message)
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case websocket.BinaryMessage:
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logging.Debug("Received binary message from user %s (not supported)", username)
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case websocket.PingMessage:
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// Respond with pong
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if err := c.WriteMessage(websocket.PongMessage, nil); err != nil {
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logging.Error("Failed to send pong to user %s: %v", username, err)
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break
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}
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}
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}
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}
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// handleTextMessage processes text messages from the client
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func (wsc *WebSocketController) handleTextMessage(connID string, userID uuid.UUID, message []byte) {
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logging.Debug("Received WebSocket message from user %s: %s", userID.String(), string(message))
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// Parse the message to handle different types of client requests
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// For now, we'll just log it. In the future, you might want to handle:
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// - Subscription to specific server creation processes
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// - Client heartbeat/keepalive
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// - Request for status updates
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// Example: If the message contains a server ID, associate this connection with that server
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// This is a simple implementation - you might want to use proper JSON parsing
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messageStr := string(message)
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if len(messageStr) > 10 && messageStr[:9] == "server_id" {
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// Extract server ID from message like "server_id:uuid"
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if serverIDStr := messageStr[10:]; len(serverIDStr) > 0 {
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if serverID, err := uuid.Parse(serverIDStr); err == nil {
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wsc.webSocketService.SetServerID(connID, serverID)
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logging.Info("Associated WebSocket connection %s with server %s", connID, serverID.String())
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}
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}
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}
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}
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// GetWebSocketUpgrade returns the WebSocket upgrade handler for use in other controllers
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func (wsc *WebSocketController) GetWebSocketUpgrade() fiber.Handler {
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return wsc.upgradeWebSocket
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}
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// GetWebSocketHandler returns the WebSocket connection handler for use in other controllers
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func (wsc *WebSocketController) GetWebSocketHandler() func(*websocket.Conn) {
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return wsc.handleWebSocket
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}
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// BroadcastServerCreationProgress is a helper method for other services to broadcast progress
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func (wsc *WebSocketController) BroadcastServerCreationProgress(serverID uuid.UUID, step string, status string, message string) {
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// This can be used by the ServerService during server creation
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logging.Info("Broadcasting server creation progress: %s - %s: %s", serverID.String(), step, status)
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}
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