630 lines
22 KiB
Go
630 lines
22 KiB
Go
package service
|
|
|
|
import (
|
|
"acc-server-manager/local/model"
|
|
"acc-server-manager/local/repository"
|
|
"acc-server-manager/local/utl/env"
|
|
"acc-server-manager/local/utl/logging"
|
|
"acc-server-manager/local/utl/tracking"
|
|
"context"
|
|
"fmt"
|
|
"path/filepath"
|
|
"sync"
|
|
"time"
|
|
|
|
"acc-server-manager/local/utl/network"
|
|
|
|
"github.com/gofiber/fiber/v2"
|
|
"github.com/google/uuid"
|
|
)
|
|
|
|
const (
|
|
DefaultStartPort = 9600
|
|
RequiredPortCount = 1
|
|
)
|
|
|
|
type ServerService struct {
|
|
repository *repository.ServerRepository
|
|
stateHistoryRepo *repository.StateHistoryRepository
|
|
apiService *ServiceControlService
|
|
configService *ConfigService
|
|
steamService *SteamService
|
|
windowsService *WindowsService
|
|
firewallService *FirewallService
|
|
webSocketService *WebSocketService
|
|
instances sync.Map // Track instances per server
|
|
lastInsertTimes sync.Map // Track last insert time per server
|
|
debouncers sync.Map // Track debounce timers per server
|
|
logTailers sync.Map // Track log tailers per server
|
|
sessionIDs sync.Map // Track current session ID per server
|
|
}
|
|
|
|
type pendingState struct {
|
|
timer *time.Timer
|
|
state *model.ServerState
|
|
}
|
|
|
|
func (s *ServerService) ensureLogTailing(server *model.Server, instance *tracking.AccServerInstance) {
|
|
if _, exists := s.logTailers.Load(server.ID); exists {
|
|
return
|
|
}
|
|
|
|
go func() {
|
|
logPath := filepath.Join(server.GetLogPath(), "server.log")
|
|
tailer := tracking.NewLogTailer(logPath, instance.HandleLogLine)
|
|
s.logTailers.Store(server.ID, tailer)
|
|
|
|
tailer.Start()
|
|
}()
|
|
}
|
|
|
|
func NewServerService(
|
|
repository *repository.ServerRepository,
|
|
stateHistoryRepo *repository.StateHistoryRepository,
|
|
apiService *ServiceControlService,
|
|
configService *ConfigService,
|
|
steamService *SteamService,
|
|
windowsService *WindowsService,
|
|
firewallService *FirewallService,
|
|
webSocketService *WebSocketService,
|
|
) *ServerService {
|
|
service := &ServerService{
|
|
repository: repository,
|
|
stateHistoryRepo: stateHistoryRepo,
|
|
apiService: apiService,
|
|
configService: configService,
|
|
steamService: steamService,
|
|
windowsService: windowsService,
|
|
firewallService: firewallService,
|
|
webSocketService: webSocketService,
|
|
}
|
|
|
|
servers, err := repository.GetAll(context.Background(), &model.ServerFilter{})
|
|
if err != nil {
|
|
logging.Error("Failed to get servers: %v", err)
|
|
return service
|
|
}
|
|
|
|
for i := range *servers {
|
|
logging.Info("Starting server runtime for server ID: %d", (*servers)[i].ID)
|
|
service.StartAccServerRuntime(&(*servers)[i])
|
|
}
|
|
|
|
return service
|
|
}
|
|
|
|
func (s *ServerService) shouldInsertStateHistory(serverID uuid.UUID) bool {
|
|
insertInterval := 5 * time.Minute
|
|
|
|
lastInsertInterface, exists := s.lastInsertTimes.Load(serverID)
|
|
if !exists {
|
|
s.lastInsertTimes.Store(serverID, time.Now().UTC())
|
|
return true
|
|
}
|
|
|
|
lastInsert := lastInsertInterface.(time.Time)
|
|
now := time.Now().UTC()
|
|
|
|
if now.Sub(lastInsert) >= insertInterval {
|
|
s.lastInsertTimes.Store(serverID, now)
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func (s *ServerService) getNextSessionID(serverID uuid.UUID) uuid.UUID {
|
|
lastID, err := s.stateHistoryRepo.GetLastSessionID(context.Background(), serverID)
|
|
if err != nil {
|
|
logging.Error("Failed to get last session ID for server %s: %v", serverID, err)
|
|
return uuid.New()
|
|
}
|
|
if lastID == uuid.Nil {
|
|
return uuid.New()
|
|
}
|
|
return uuid.New()
|
|
}
|
|
|
|
func (s *ServerService) insertStateHistory(serverID uuid.UUID, state *model.ServerState) {
|
|
currentSessionInterface, exists := s.instances.Load(serverID)
|
|
var sessionID uuid.UUID
|
|
if !exists {
|
|
sessionID = s.getNextSessionID(serverID)
|
|
} else {
|
|
serverInstance := currentSessionInterface.(*tracking.AccServerInstance)
|
|
if serverInstance.State == nil || serverInstance.State.Session != state.Session {
|
|
sessionID = s.getNextSessionID(serverID)
|
|
} else {
|
|
sessionIDInterface, exists := s.sessionIDs.Load(serverID)
|
|
if !exists {
|
|
sessionID = s.getNextSessionID(serverID)
|
|
} else {
|
|
sessionID = sessionIDInterface.(uuid.UUID)
|
|
}
|
|
}
|
|
}
|
|
|
|
s.stateHistoryRepo.Insert(context.Background(), &model.StateHistory{
|
|
ServerID: serverID,
|
|
Session: state.Session,
|
|
Track: state.Track,
|
|
PlayerCount: state.PlayerCount,
|
|
DateCreated: time.Now().UTC(),
|
|
SessionStart: state.SessionStart,
|
|
SessionDurationMinutes: state.SessionDurationMinutes,
|
|
SessionID: sessionID,
|
|
})
|
|
}
|
|
|
|
func (s *ServerService) updateSessionDuration(server *model.Server, sessionType model.TrackSession) {
|
|
event, err := s.configService.GetEventConfig(server)
|
|
if err != nil {
|
|
event = &model.EventConfig{}
|
|
logging.Error("Failed to get event config for server %d: %v", server.ID, err)
|
|
}
|
|
|
|
configuration, err := s.configService.GetConfiguration(server)
|
|
if err != nil {
|
|
configuration = &model.Configuration{}
|
|
logging.Error("Failed to get configuration for server %d: %v", server.ID, err)
|
|
}
|
|
|
|
if instance, ok := s.instances.Load(server.ID); ok {
|
|
serverInstance := instance.(*tracking.AccServerInstance)
|
|
serverInstance.State.Track = event.Track
|
|
serverInstance.State.MaxConnections = configuration.MaxConnections.ToInt()
|
|
|
|
if serverInstance.State.Session != sessionType {
|
|
sessionID := s.getNextSessionID(server.ID)
|
|
s.sessionIDs.Store(server.ID, sessionID)
|
|
}
|
|
|
|
if sessionType == "" && len(event.Sessions) > 0 {
|
|
sessionType = event.Sessions[0].SessionType
|
|
}
|
|
for _, session := range event.Sessions {
|
|
if session.SessionType == sessionType {
|
|
serverInstance.State.SessionDurationMinutes = session.SessionDurationMinutes.ToInt()
|
|
serverInstance.State.Session = sessionType
|
|
break
|
|
}
|
|
}
|
|
} else {
|
|
logging.Error("No instance found for server ID: %d", server.ID)
|
|
}
|
|
}
|
|
|
|
func (s *ServerService) GenerateServerPath(server *model.Server) {
|
|
steamCMDPath := env.GetSteamCMDDirPath()
|
|
server.Path = server.GenerateServerPath(steamCMDPath)
|
|
server.FromSteamCMD = true
|
|
}
|
|
|
|
func (s *ServerService) handleStateChange(server *model.Server, state *model.ServerState) {
|
|
s.updateSessionDuration(server, state.Session)
|
|
|
|
s.apiService.statusCache.InvalidateStatus(server.ServiceName)
|
|
|
|
if debouncer, exists := s.debouncers.Load(server.ID); exists {
|
|
pending := debouncer.(*pendingState)
|
|
pending.timer.Stop()
|
|
}
|
|
|
|
timer := time.NewTimer(5 * time.Minute)
|
|
s.debouncers.Store(server.ID, &pendingState{
|
|
timer: timer,
|
|
state: state,
|
|
})
|
|
|
|
go func() {
|
|
<-timer.C
|
|
if debouncer, exists := s.debouncers.Load(server.ID); exists {
|
|
pending := debouncer.(*pendingState)
|
|
s.insertStateHistory(server.ID, pending.state)
|
|
s.debouncers.Delete(server.ID)
|
|
}
|
|
}()
|
|
|
|
if s.shouldInsertStateHistory(server.ID) {
|
|
s.insertStateHistory(server.ID, state)
|
|
}
|
|
}
|
|
|
|
func (s *ServerService) StartAccServerRuntime(server *model.Server) {
|
|
instanceInterface, exists := s.instances.Load(server.ID)
|
|
var instance *tracking.AccServerInstance
|
|
if !exists {
|
|
instance = tracking.NewAccServerInstance(server, func(state *model.ServerState, states ...tracking.StateChange) {
|
|
s.handleStateChange(server, state)
|
|
})
|
|
s.instances.Store(server.ID, instance)
|
|
} else {
|
|
instance = instanceInterface.(*tracking.AccServerInstance)
|
|
}
|
|
|
|
serverIDStr := server.ID.String()
|
|
s.configService.configCache.InvalidateServerCache(serverIDStr)
|
|
|
|
s.updateSessionDuration(server, instance.State.Session)
|
|
|
|
s.ensureLogTailing(server, instance)
|
|
}
|
|
|
|
// context.Context: Application context
|
|
// Returns:
|
|
// string: Application version
|
|
func (s *ServerService) GetAll(ctx *fiber.Ctx, filter *model.ServerFilter) (*[]model.Server, error) {
|
|
servers, err := s.repository.GetAll(ctx.UserContext(), filter)
|
|
if err != nil {
|
|
logging.Error("Failed to get servers: %v", err)
|
|
return nil, err
|
|
}
|
|
|
|
for i := range *servers {
|
|
server := &(*servers)[i]
|
|
status, err := s.apiService.GetCachedStatus(server.ServiceName)
|
|
if err != nil {
|
|
logging.Error("Failed to get status for server %s: %v", server.ServiceName, err)
|
|
}
|
|
(*servers)[i].Status = model.ParseServiceStatus(status)
|
|
instance, ok := s.instances.Load(server.ID)
|
|
if !ok {
|
|
logging.Warn("No instance found for server ID: %d", server.ID)
|
|
} else {
|
|
serverInstance := instance.(*tracking.AccServerInstance)
|
|
if serverInstance.State != nil {
|
|
server.State = serverInstance.State
|
|
}
|
|
}
|
|
}
|
|
|
|
return servers, nil
|
|
}
|
|
|
|
// context.Context: Application context
|
|
// Returns:
|
|
// string: Application version
|
|
func (as *ServerService) GetById(ctx *fiber.Ctx, serverID uuid.UUID) (*model.Server, error) {
|
|
server, err := as.repository.GetByID(ctx.UserContext(), serverID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
status, err := as.apiService.GetCachedStatus(server.ServiceName)
|
|
if err != nil {
|
|
logging.Error(err.Error())
|
|
}
|
|
server.Status = model.ParseServiceStatus(status)
|
|
instance, ok := as.instances.Load(server.ID)
|
|
if !ok {
|
|
logging.Error("Unable to retrieve instance for server of ID: %s", server.ID)
|
|
} else {
|
|
serverInstance := instance.(*tracking.AccServerInstance)
|
|
if serverInstance.State != nil {
|
|
server.State = serverInstance.State
|
|
}
|
|
}
|
|
|
|
return server, nil
|
|
}
|
|
|
|
func (s *ServerService) CreateServerAsync(ctx *fiber.Ctx, server *model.Server) error {
|
|
if err := server.Validate(); err != nil {
|
|
return err
|
|
}
|
|
|
|
s.GenerateServerPath(server)
|
|
|
|
bgCtx := context.Background()
|
|
|
|
go func() {
|
|
if err := s.createServerBackground(bgCtx, server); err != nil {
|
|
logging.Error("Async server creation failed for server %s: %v", server.ID, err)
|
|
s.webSocketService.BroadcastError(server.ID, "Server creation failed", err.Error())
|
|
s.webSocketService.BroadcastComplete(server.ID, false, fmt.Sprintf("Server creation failed: %v", err))
|
|
}
|
|
}()
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *ServerService) CreateServer(ctx *fiber.Ctx, server *model.Server) error {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepValidation), "")
|
|
|
|
if err := server.Validate(); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusFailed,
|
|
"", fmt.Sprintf("Validation failed: %v", err))
|
|
return err
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusCompleted,
|
|
"Server configuration validated successfully", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepDirectoryCreation), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusCompleted,
|
|
"Server directories prepared", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepSteamDownload), "")
|
|
|
|
if err := s.steamService.InstallServerWithWebSocket(ctx.UserContext(), server.Path, &server.ID, s.webSocketService); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusFailed,
|
|
"", fmt.Sprintf("Steam installation failed: %v", err))
|
|
return fmt.Errorf("failed to install server: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusCompleted,
|
|
"Server files downloaded successfully", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepConfigGeneration), "")
|
|
|
|
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
|
if err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to find available ports: %v", err))
|
|
return fmt.Errorf("failed to find available ports: %v", err)
|
|
}
|
|
|
|
serverPort := ports[0]
|
|
|
|
if err := s.updateServerPort(server, serverPort); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to update server configuration: %v", err))
|
|
return fmt.Errorf("failed to update server configuration: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusCompleted,
|
|
fmt.Sprintf("Server configuration generated (Port: %d)", serverPort), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepServiceCreation), "")
|
|
|
|
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
|
|
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
|
|
if err := s.windowsService.CreateService(ctx.UserContext(), server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to create Windows service: %v", err))
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to create Windows service: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusCompleted,
|
|
fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepFirewallRules), "")
|
|
|
|
s.configureFirewall(server)
|
|
tcpPorts := []int{serverPort}
|
|
udpPorts := []int{serverPort}
|
|
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to create firewall rules: %v", err))
|
|
s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName)
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to create firewall rules: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusCompleted,
|
|
fmt.Sprintf("Firewall rules created for port %d", serverPort), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepDatabaseSave), "")
|
|
|
|
if err := s.repository.Insert(ctx.UserContext(), server); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to save server to database: %v", err))
|
|
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
|
s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName)
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to insert server into database: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusCompleted,
|
|
"Server saved to database successfully", "")
|
|
|
|
s.StartAccServerRuntime(server)
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepCompleted, model.StatusCompleted,
|
|
model.GetStepDescription(model.StepCompleted), "")
|
|
|
|
s.webSocketService.BroadcastComplete(server.ID, true,
|
|
fmt.Sprintf("Server '%s' created successfully on port %d", server.Name, serverPort))
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *ServerService) createServerBackground(ctx context.Context, server *model.Server) error {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepValidation), "")
|
|
|
|
if err := server.Validate(); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusFailed,
|
|
"", fmt.Sprintf("Validation failed: %v", err))
|
|
return err
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusCompleted,
|
|
"Server configuration validated successfully", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepDirectoryCreation), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusCompleted,
|
|
"Server directories prepared", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepSteamDownload), "")
|
|
|
|
if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusFailed,
|
|
"", fmt.Sprintf("Steam installation failed: %v", err))
|
|
return fmt.Errorf("failed to install server: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusCompleted,
|
|
"Server files downloaded successfully", "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepConfigGeneration), "")
|
|
|
|
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
|
if err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to find available ports: %v", err))
|
|
return fmt.Errorf("failed to find available ports: %v", err)
|
|
}
|
|
|
|
serverPort := ports[0]
|
|
|
|
if err := s.updateServerPort(server, serverPort); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to update server configuration: %v", err))
|
|
return fmt.Errorf("failed to update server configuration: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusCompleted,
|
|
fmt.Sprintf("Server configuration generated (Port: %d)", serverPort), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepServiceCreation), "")
|
|
|
|
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
|
|
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
|
|
if err := s.windowsService.CreateService(ctx, server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to create Windows service: %v", err))
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to create Windows service: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusCompleted,
|
|
fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepFirewallRules), "")
|
|
|
|
s.configureFirewall(server)
|
|
tcpPorts := []int{serverPort}
|
|
udpPorts := []int{serverPort}
|
|
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to create firewall rules: %v", err))
|
|
s.windowsService.DeleteService(ctx, server.ServiceName)
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to create firewall rules: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusCompleted,
|
|
fmt.Sprintf("Firewall rules created for port %d", serverPort), "")
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusInProgress,
|
|
model.GetStepDescription(model.StepDatabaseSave), "")
|
|
|
|
if err := s.repository.Insert(ctx, server); err != nil {
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusFailed,
|
|
"", fmt.Sprintf("Failed to save server to database: %v", err))
|
|
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
|
s.windowsService.DeleteService(ctx, server.ServiceName)
|
|
s.steamService.UninstallServer(server.Path)
|
|
return fmt.Errorf("failed to insert server into database: %v", err)
|
|
}
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusCompleted,
|
|
"Server saved to database successfully", "")
|
|
|
|
s.StartAccServerRuntime(server)
|
|
|
|
s.webSocketService.BroadcastStep(server.ID, model.StepCompleted, model.StatusCompleted,
|
|
model.GetStepDescription(model.StepCompleted), "")
|
|
|
|
s.webSocketService.BroadcastComplete(server.ID, true,
|
|
fmt.Sprintf("Server '%s' created successfully on port %d", server.Name, serverPort))
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *ServerService) DeleteServer(ctx *fiber.Ctx, serverID uuid.UUID) error {
|
|
server, err := s.repository.GetByID(ctx.UserContext(), serverID)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to get server details: %v", err)
|
|
}
|
|
|
|
if err := s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName); err != nil {
|
|
logging.Error("Failed to delete Windows service: %v", err)
|
|
}
|
|
|
|
configuration, err := s.configService.GetConfiguration(server)
|
|
if err != nil {
|
|
logging.Error("Failed to get configuration for server %d: %v", server.ID, err)
|
|
}
|
|
tcpPorts := []int{configuration.TcpPort.ToInt()}
|
|
udpPorts := []int{configuration.UdpPort.ToInt()}
|
|
if err := s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
|
logging.Error("Failed to delete firewall rules: %v", err)
|
|
}
|
|
|
|
if err := s.steamService.UninstallServer(server.Path); err != nil {
|
|
logging.Error("Failed to uninstall server: %v", err)
|
|
}
|
|
|
|
if err := s.repository.Delete(ctx.UserContext(), serverID); err != nil {
|
|
return fmt.Errorf("failed to delete server from database: %v", err)
|
|
}
|
|
|
|
if tailer, exists := s.logTailers.Load(server.ID); exists {
|
|
tailer.(*tracking.LogTailer).Stop()
|
|
s.logTailers.Delete(server.ID)
|
|
}
|
|
s.instances.Delete(server.ID)
|
|
s.lastInsertTimes.Delete(server.ID)
|
|
s.debouncers.Delete(server.ID)
|
|
s.sessionIDs.Delete(server.ID)
|
|
|
|
s.apiService.statusCache.InvalidateStatus(server.ServiceName)
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *ServerService) configureFirewall(server *model.Server) error {
|
|
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to find available ports: %v", err)
|
|
}
|
|
|
|
serverPort := ports[0]
|
|
tcpPorts := []int{serverPort}
|
|
udpPorts := []int{serverPort}
|
|
|
|
logging.Info("Configuring firewall for server %d with port %d", server.ID, serverPort)
|
|
|
|
if err := s.firewallService.UpdateServerRules(server.Name, tcpPorts, udpPorts); err != nil {
|
|
return fmt.Errorf("failed to configure firewall: %v", err)
|
|
}
|
|
|
|
if err := s.updateServerPort(server, serverPort); err != nil {
|
|
return fmt.Errorf("failed to update server configuration: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *ServerService) updateServerPort(server *model.Server, port int) error {
|
|
config, err := s.configService.GetConfiguration(server)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to load server configuration: %v", err)
|
|
}
|
|
|
|
config.TcpPort = model.IntString(port)
|
|
config.UdpPort = model.IntString(port)
|
|
|
|
if err := s.configService.SaveConfiguration(server, config); err != nil {
|
|
return fmt.Errorf("failed to save server configuration: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|