Files
acc-server-manager/local/model/cache.go
2025-06-03 21:11:20 +02:00

288 lines
9.0 KiB
Go

package model
import (
"acc-server-manager/local/utl/logging"
"sync"
"time"
)
// StatusCache represents a cached server status with expiration
type StatusCache struct {
Status ServiceStatus
UpdatedAt time.Time
}
// CacheConfig holds configuration for cache behavior
type CacheConfig struct {
ExpirationTime time.Duration // How long before a cache entry expires
ThrottleTime time.Duration // Minimum time between status checks
DefaultStatus ServiceStatus // Default status to return when throttled
}
// ServerStatusCache manages cached server statuses
type ServerStatusCache struct {
sync.RWMutex
cache map[string]*StatusCache
config CacheConfig
lastChecked map[string]time.Time
}
// NewServerStatusCache creates a new server status cache
func NewServerStatusCache(config CacheConfig) *ServerStatusCache {
return &ServerStatusCache{
cache: make(map[string]*StatusCache),
lastChecked: make(map[string]time.Time),
config: config,
}
}
// GetStatus retrieves the cached status or indicates if a fresh check is needed
func (c *ServerStatusCache) GetStatus(serviceName string) (ServiceStatus, bool) {
c.RLock()
defer c.RUnlock()
// Check if we're being throttled
if lastCheck, exists := c.lastChecked[serviceName]; exists {
if time.Since(lastCheck) < c.config.ThrottleTime {
if cached, ok := c.cache[serviceName]; ok {
return cached.Status, false
}
return c.config.DefaultStatus, false
}
}
// Check if we have a valid cached entry
if cached, ok := c.cache[serviceName]; ok {
if time.Since(cached.UpdatedAt) < c.config.ExpirationTime {
return cached.Status, false
}
}
return StatusUnknown, true
}
// UpdateStatus updates the cache with a new status
func (c *ServerStatusCache) UpdateStatus(serviceName string, status ServiceStatus) {
c.Lock()
defer c.Unlock()
c.cache[serviceName] = &StatusCache{
Status: status,
UpdatedAt: time.Now(),
}
c.lastChecked[serviceName] = time.Now()
}
// Clear removes all entries from the cache
func (c *ServerStatusCache) Clear() {
c.Lock()
defer c.Unlock()
c.cache = make(map[string]*StatusCache)
c.lastChecked = make(map[string]time.Time)
}
// LookupCache provides a generic cache for lookup data
type LookupCache struct {
sync.RWMutex
data map[string]interface{}
}
// NewLookupCache creates a new lookup cache
func NewLookupCache() *LookupCache {
logging.Debug("Initializing new LookupCache")
return &LookupCache{
data: make(map[string]interface{}),
}
}
// Get retrieves a cached value by key
func (c *LookupCache) Get(key string) (interface{}, bool) {
c.RLock()
defer c.RUnlock()
value, exists := c.data[key]
if exists {
logging.Debug("Cache HIT for key: %s", key)
} else {
logging.Debug("Cache MISS for key: %s", key)
}
return value, exists
}
// Set stores a value in the cache
func (c *LookupCache) Set(key string, value interface{}) {
c.Lock()
defer c.Unlock()
c.data[key] = value
logging.Debug("Cache SET for key: %s", key)
}
// Clear removes all entries from the cache
func (c *LookupCache) Clear() {
c.Lock()
defer c.Unlock()
c.data = make(map[string]interface{})
logging.Debug("Cache CLEARED")
}
// ConfigEntry represents a cached configuration entry with its update time
type ConfigEntry[T any] struct {
Data T
UpdatedAt time.Time
}
// getConfigFromCache is a generic helper function to retrieve cached configs
func getConfigFromCache[T any](cache map[string]*ConfigEntry[T], serverID string, expirationTime time.Duration) (*T, bool) {
if entry, ok := cache[serverID]; ok {
if time.Since(entry.UpdatedAt) < expirationTime {
logging.Debug("Config cache HIT for server ID: %s", serverID)
return &entry.Data, true
}
logging.Debug("Config cache EXPIRED for server ID: %s", serverID)
} else {
logging.Debug("Config cache MISS for server ID: %s", serverID)
}
return nil, false
}
// updateConfigInCache is a generic helper function to update cached configs
func updateConfigInCache[T any](cache map[string]*ConfigEntry[T], serverID string, data T) {
cache[serverID] = &ConfigEntry[T]{
Data: data,
UpdatedAt: time.Now(),
}
logging.Debug("Config cache SET for server ID: %s", serverID)
}
// ServerConfigCache manages cached server configurations
type ServerConfigCache struct {
sync.RWMutex
configuration map[string]*ConfigEntry[Configuration]
assistRules map[string]*ConfigEntry[AssistRules]
event map[string]*ConfigEntry[EventConfig]
eventRules map[string]*ConfigEntry[EventRules]
settings map[string]*ConfigEntry[ServerSettings]
config CacheConfig
}
// NewServerConfigCache creates a new server configuration cache
func NewServerConfigCache(config CacheConfig) *ServerConfigCache {
logging.Debug("Initializing new ServerConfigCache with expiration time: %v, throttle time: %v", config.ExpirationTime, config.ThrottleTime)
return &ServerConfigCache{
configuration: make(map[string]*ConfigEntry[Configuration]),
assistRules: make(map[string]*ConfigEntry[AssistRules]),
event: make(map[string]*ConfigEntry[EventConfig]),
eventRules: make(map[string]*ConfigEntry[EventRules]),
settings: make(map[string]*ConfigEntry[ServerSettings]),
config: config,
}
}
// GetConfiguration retrieves a cached configuration
func (c *ServerConfigCache) GetConfiguration(serverID string) (*Configuration, bool) {
c.RLock()
defer c.RUnlock()
logging.Debug("Attempting to get configuration from cache for server ID: %s", serverID)
return getConfigFromCache(c.configuration, serverID, c.config.ExpirationTime)
}
// GetAssistRules retrieves cached assist rules
func (c *ServerConfigCache) GetAssistRules(serverID string) (*AssistRules, bool) {
c.RLock()
defer c.RUnlock()
logging.Debug("Attempting to get assist rules from cache for server ID: %s", serverID)
return getConfigFromCache(c.assistRules, serverID, c.config.ExpirationTime)
}
// GetEvent retrieves cached event configuration
func (c *ServerConfigCache) GetEvent(serverID string) (*EventConfig, bool) {
c.RLock()
defer c.RUnlock()
logging.Debug("Attempting to get event config from cache for server ID: %s", serverID)
return getConfigFromCache(c.event, serverID, c.config.ExpirationTime)
}
// GetEventRules retrieves cached event rules
func (c *ServerConfigCache) GetEventRules(serverID string) (*EventRules, bool) {
c.RLock()
defer c.RUnlock()
logging.Debug("Attempting to get event rules from cache for server ID: %s", serverID)
return getConfigFromCache(c.eventRules, serverID, c.config.ExpirationTime)
}
// GetSettings retrieves cached server settings
func (c *ServerConfigCache) GetSettings(serverID string) (*ServerSettings, bool) {
c.RLock()
defer c.RUnlock()
logging.Debug("Attempting to get settings from cache for server ID: %s", serverID)
return getConfigFromCache(c.settings, serverID, c.config.ExpirationTime)
}
// UpdateConfiguration updates the configuration cache
func (c *ServerConfigCache) UpdateConfiguration(serverID string, config Configuration) {
c.Lock()
defer c.Unlock()
logging.Debug("Updating configuration cache for server ID: %s", serverID)
updateConfigInCache(c.configuration, serverID, config)
}
// UpdateAssistRules updates the assist rules cache
func (c *ServerConfigCache) UpdateAssistRules(serverID string, rules AssistRules) {
c.Lock()
defer c.Unlock()
logging.Debug("Updating assist rules cache for server ID: %s", serverID)
updateConfigInCache(c.assistRules, serverID, rules)
}
// UpdateEvent updates the event configuration cache
func (c *ServerConfigCache) UpdateEvent(serverID string, event EventConfig) {
c.Lock()
defer c.Unlock()
logging.Debug("Updating event config cache for server ID: %s", serverID)
updateConfigInCache(c.event, serverID, event)
}
// UpdateEventRules updates the event rules cache
func (c *ServerConfigCache) UpdateEventRules(serverID string, rules EventRules) {
c.Lock()
defer c.Unlock()
logging.Debug("Updating event rules cache for server ID: %s", serverID)
updateConfigInCache(c.eventRules, serverID, rules)
}
// UpdateSettings updates the server settings cache
func (c *ServerConfigCache) UpdateSettings(serverID string, settings ServerSettings) {
c.Lock()
defer c.Unlock()
logging.Debug("Updating settings cache for server ID: %s", serverID)
updateConfigInCache(c.settings, serverID, settings)
}
// InvalidateServerCache removes all cached configurations for a specific server
func (c *ServerConfigCache) InvalidateServerCache(serverID string) {
c.Lock()
defer c.Unlock()
logging.Debug("Invalidating all cache entries for server ID: %s", serverID)
delete(c.configuration, serverID)
delete(c.assistRules, serverID)
delete(c.event, serverID)
delete(c.eventRules, serverID)
delete(c.settings, serverID)
}
// Clear removes all entries from the cache
func (c *ServerConfigCache) Clear() {
c.Lock()
defer c.Unlock()
logging.Debug("Clearing all server config cache entries")
c.configuration = make(map[string]*ConfigEntry[Configuration])
c.assistRules = make(map[string]*ConfigEntry[AssistRules])
c.event = make(map[string]*ConfigEntry[EventConfig])
c.eventRules = make(map[string]*ConfigEntry[EventRules])
c.settings = make(map[string]*ConfigEntry[ServerSettings])
}