Files
acc-server-manager/local/model/server.go
2025-05-07 00:25:02 +02:00

39 lines
1.0 KiB
Go

package model
import (
"sync"
"time"
)
// Server represents an ACC server instance
type Server struct {
ID uint `gorm:"primaryKey" json:"id"`
Name string `gorm:"not null" json:"name"`
Status ServiceStatus `json:"status"`
IP string `gorm:"not null" json:"-"`
Port int `gorm:"not null" json:"-"`
ConfigPath string `gorm:"not null" json:"-"` // e.g. "/acc/servers/server1/"
ServiceName string `gorm:"not null" json:"-"` // Windows service name
}
type PlayerState struct {
CarID int // Car ID in broadcast packets
DriverName string // Optional: pulled from registration packet
TeamName string
CarModel string
CurrentLap int
LastLapTime int // in milliseconds
BestLapTime int // in milliseconds
Position int
ConnectedAt time.Time
DisconnectedAt *time.Time
IsConnected bool
}
type ServerState struct {
sync.RWMutex
Session string
PlayerCount int
Players map[int]*PlayerState
// etc.
}