resolve server creation issues

This commit is contained in:
2026-03-19 00:25:25 +01:00
parent 863918a611
commit df2a826624
17 changed files with 179 additions and 121 deletions

View File

@@ -31,9 +31,6 @@ func NewDockerRuntime(client *dockerclient.Client, repo *repository.ServerReposi
func (r *DockerRuntime) Create(ctx context.Context, server *model.Server) error {
image := env.GetACCImage()
gameVolume := env.GetACCGameVolume()
configPath := server.GetConfigPath()
portStr := strconv.Itoa(server.Port)
natPort, err := nat.NewPort("tcp", portStr)
if err != nil {
@@ -54,8 +51,7 @@ func (r *DockerRuntime) Create(ctx context.Context, server *model.Server) error
}
binds := []string{
fmt.Sprintf("%s:/acc/game:ro", gameVolume),
fmt.Sprintf("%s:/acc/cfg:rw", configPath),
fmt.Sprintf("%s:/acc/game:rw", server.GetServerPath()),
}
resp, err := r.client.ContainerCreate(ctx, &container.Config{

View File

@@ -200,8 +200,8 @@ func (s *ServerService) GenerateServerPath(server *model.Server) {
}
if env.IsDockerPlatform() {
server.Path = filepath.Join(env.GetACCConfigBasePath(), server.ServiceName)
server.FromSteamCMD = false
server.Path = filepath.Join(env.GetACCServersPath(), server.ServiceName)
server.FromSteamCMD = true
} else {
steamCMDPath := env.GetSteamCMDDirPath()
server.Path = server.GenerateServerPath(steamCMDPath)
@@ -369,11 +369,7 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
important: true,
description: "Server files downloaded successfully",
callback: func() (string, error) {
installPath := server.Path
if env.IsDockerPlatform() {
installPath = env.GetACCGameVolume()
}
if err := s.steamService.InstallServerWithWebSocket(ctx, installPath, &server.ID, s.webSocketService); err != nil {
if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
return "", fmt.Errorf("failed to install server: %v", err)
}
return "Server files downloaded successfully", nil

View File

@@ -105,9 +105,11 @@ func (s *SteamService) InstallServerWithWebSocket(ctx context.Context, installPa
return err
}
if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
wsService.BroadcastSteamOutput(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
return fmt.Errorf("invalid installation path: %v", err)
if !env.IsDockerPlatform() {
if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
wsService.BroadcastSteamOutput(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
return fmt.Errorf("invalid installation path: %v", err)
}
}
absPath, err := filepath.Abs(installPath)
@@ -148,6 +150,10 @@ func (s *SteamService) InstallServerWithWebSocket(ctx context.Context, installPa
steamCMDArgs = append(steamCMDArgs, "anonymous")
}
if env.IsDockerPlatform() {
steamCMDArgs = append(steamCMDArgs, "+@sSteamCmdForcePlatformType", "windows")
}
steamCMDArgs = append(steamCMDArgs,
"+app_update", ACCServerAppID,
"validate",
@@ -229,9 +235,11 @@ func (s *SteamService) InstallServerWithCallbacks(ctx context.Context, installPa
return err
}
if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
outputCallback(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
return fmt.Errorf("invalid installation path: %v", err)
if !env.IsDockerPlatform() {
if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
outputCallback(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
return fmt.Errorf("invalid installation path: %v", err)
}
}
absPath, err := filepath.Abs(installPath)
@@ -272,6 +280,10 @@ func (s *SteamService) InstallServerWithCallbacks(ctx context.Context, installPa
steamCMDArgs = append(steamCMDArgs, "anonymous")
}
if env.IsDockerPlatform() {
steamCMDArgs = append(steamCMDArgs, "+@sSteamCmdForcePlatformType", "windows")
}
steamCMDArgs = append(steamCMDArgs,
"+app_update", ACCServerAppID,
"validate",

View File

@@ -15,6 +15,7 @@ type WebSocketConnection struct {
conn *websocket.Conn
serverID *uuid.UUID
userID *uuid.UUID
mu sync.Mutex
}
type WebSocketService struct {
@@ -131,7 +132,7 @@ func (ws *WebSocketService) broadcastToServer(serverID uuid.UUID, message model.
ws.connections.Range(func(key, value interface{}) bool {
if wsConn, ok := value.(*WebSocketConnection); ok {
if wsConn.serverID != nil && *wsConn.serverID == serverID {
if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
ws.RemoveConnection(key.(string))
} else {
@@ -145,7 +146,7 @@ func (ws *WebSocketService) broadcastToServer(serverID uuid.UUID, message model.
if !sentToAssociatedConnections && (message.Type == model.MessageTypeStep || message.Type == model.MessageTypeError || message.Type == model.MessageTypeComplete) {
ws.connections.Range(func(key, value interface{}) bool {
if wsConn, ok := value.(*WebSocketConnection); ok {
if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
ws.RemoveConnection(key.(string))
}
@@ -165,7 +166,7 @@ func (ws *WebSocketService) BroadcastToUser(userID uuid.UUID, message model.WebS
ws.connections.Range(func(key, value interface{}) bool {
if wsConn, ok := value.(*WebSocketConnection); ok {
if wsConn.userID != nil && *wsConn.userID == userID {
if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
ws.RemoveConnection(key.(string))
}
@@ -175,6 +176,12 @@ func (ws *WebSocketService) BroadcastToUser(userID uuid.UUID, message model.WebS
})
}
func (wc *WebSocketConnection) writeMessage(messageType int, data []byte) error {
wc.mu.Lock()
defer wc.mu.Unlock()
return wc.conn.WriteMessage(messageType, data)
}
func (ws *WebSocketService) GetActiveConnections() int {
count := 0
ws.connections.Range(func(key, value interface{}) bool {