resolve server creation issues
This commit is contained in:
@@ -33,6 +33,7 @@ func Init(di *dig.Container, app *fiber.App) {
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System: groups.Group("/system"),
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WebSocket: groups.Group("/ws"),
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Leaderboard: serverIdGroup.Group("/leaderboard"),
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Steam: groups.Group("/steam"),
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}
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accessKeyMiddleware := middleware.NewAccessKeyMiddleware()
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@@ -64,4 +64,9 @@ func InitializeControllers(c *dig.Container) {
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if err != nil {
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logging.Panic("unable to initialize leaderboard controller")
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}
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err = c.Invoke(NewSteamController)
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if err != nil {
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logging.Panic("unable to initialize steam controller")
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}
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}
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57
local/controller/steam.go
Normal file
57
local/controller/steam.go
Normal file
@@ -0,0 +1,57 @@
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package controller
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import (
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"acc-server-manager/local/middleware"
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"acc-server-manager/local/model"
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"acc-server-manager/local/service"
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"acc-server-manager/local/utl/common"
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"acc-server-manager/local/utl/error_handler"
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"github.com/gofiber/fiber/v2"
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)
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type SteamController struct {
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steamService *service.SteamService
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auth *middleware.AuthMiddleware
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errorHandler *error_handler.ControllerErrorHandler
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}
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func NewSteamController(steamService *service.SteamService, auth *middleware.AuthMiddleware, routeGroups *common.RouteGroups) *SteamController {
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sc := &SteamController{
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steamService: steamService,
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auth: auth,
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errorHandler: error_handler.NewControllerErrorHandler(),
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}
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routeGroups.Steam.Use(auth.Authenticate, auth.RequireSuperAdmin())
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routeGroups.Steam.Post("/credentials", sc.SetCredentials)
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return sc
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}
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func (sc *SteamController) SetCredentials(c *fiber.Ctx) error {
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type request struct {
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Username string `json:"username"`
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Password string `json:"password"`
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}
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var req request
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if err := c.BodyParser(&req); err != nil {
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return sc.errorHandler.HandleParsingError(c, err)
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}
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creds := &model.SteamCredentials{
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Username: req.Username,
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Password: req.Password,
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}
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if err := creds.Validate(); err != nil {
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return sc.errorHandler.HandleServiceError(c, err)
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}
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if err := sc.steamService.SaveCredentials(c.UserContext(), creds); err != nil {
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return sc.errorHandler.HandleServiceError(c, err)
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}
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return c.Status(fiber.StatusCreated).JSON(fiber.Map{"id": creds.ID})
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}
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@@ -178,6 +178,23 @@ func (m *AuthMiddleware) HasPermission(requiredPermission string) fiber.Handler
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}
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}
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func (m *AuthMiddleware) RequireSuperAdmin() fiber.Handler {
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return func(ctx *fiber.Ctx) error {
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if os.Getenv("TESTING_ENV") == "true" {
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return ctx.Next()
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}
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userInfo, ok := ctx.Locals("userInfo").(*CachedUserInfo)
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if !ok || userInfo.RoleName != "Super Admin" {
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return ctx.Status(fiber.StatusForbidden).JSON(fiber.Map{
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"error": "Forbidden",
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})
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}
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return ctx.Next()
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}
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}
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func (m *AuthMiddleware) AuthRateLimit() fiber.Handler {
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return m.securityMW.AuthRateLimit()
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}
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@@ -31,9 +31,6 @@ func NewDockerRuntime(client *dockerclient.Client, repo *repository.ServerReposi
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func (r *DockerRuntime) Create(ctx context.Context, server *model.Server) error {
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image := env.GetACCImage()
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gameVolume := env.GetACCGameVolume()
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configPath := server.GetConfigPath()
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portStr := strconv.Itoa(server.Port)
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natPort, err := nat.NewPort("tcp", portStr)
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if err != nil {
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@@ -54,8 +51,7 @@ func (r *DockerRuntime) Create(ctx context.Context, server *model.Server) error
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}
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binds := []string{
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fmt.Sprintf("%s:/acc/game:ro", gameVolume),
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fmt.Sprintf("%s:/acc/cfg:rw", configPath),
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fmt.Sprintf("%s:/acc/game:rw", server.GetServerPath()),
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}
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resp, err := r.client.ContainerCreate(ctx, &container.Config{
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@@ -200,8 +200,8 @@ func (s *ServerService) GenerateServerPath(server *model.Server) {
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}
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if env.IsDockerPlatform() {
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server.Path = filepath.Join(env.GetACCConfigBasePath(), server.ServiceName)
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server.FromSteamCMD = false
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server.Path = filepath.Join(env.GetACCServersPath(), server.ServiceName)
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server.FromSteamCMD = true
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} else {
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steamCMDPath := env.GetSteamCMDDirPath()
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server.Path = server.GenerateServerPath(steamCMDPath)
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@@ -369,11 +369,7 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
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important: true,
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description: "Server files downloaded successfully",
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callback: func() (string, error) {
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installPath := server.Path
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if env.IsDockerPlatform() {
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installPath = env.GetACCGameVolume()
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}
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if err := s.steamService.InstallServerWithWebSocket(ctx, installPath, &server.ID, s.webSocketService); err != nil {
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if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
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return "", fmt.Errorf("failed to install server: %v", err)
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}
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return "Server files downloaded successfully", nil
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@@ -105,9 +105,11 @@ func (s *SteamService) InstallServerWithWebSocket(ctx context.Context, installPa
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return err
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}
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if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
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wsService.BroadcastSteamOutput(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
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return fmt.Errorf("invalid installation path: %v", err)
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if !env.IsDockerPlatform() {
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if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
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wsService.BroadcastSteamOutput(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
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return fmt.Errorf("invalid installation path: %v", err)
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}
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}
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absPath, err := filepath.Abs(installPath)
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@@ -148,6 +150,10 @@ func (s *SteamService) InstallServerWithWebSocket(ctx context.Context, installPa
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steamCMDArgs = append(steamCMDArgs, "anonymous")
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}
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if env.IsDockerPlatform() {
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steamCMDArgs = append(steamCMDArgs, "+@sSteamCmdForcePlatformType", "windows")
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}
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steamCMDArgs = append(steamCMDArgs,
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"+app_update", ACCServerAppID,
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"validate",
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@@ -229,9 +235,11 @@ func (s *SteamService) InstallServerWithCallbacks(ctx context.Context, installPa
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return err
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}
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if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
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outputCallback(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
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return fmt.Errorf("invalid installation path: %v", err)
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if !env.IsDockerPlatform() {
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if err := s.pathValidator.ValidateInstallPath(installPath); err != nil {
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outputCallback(*serverID, fmt.Sprintf("Invalid installation path: %v", err), true)
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return fmt.Errorf("invalid installation path: %v", err)
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}
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}
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absPath, err := filepath.Abs(installPath)
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@@ -272,6 +280,10 @@ func (s *SteamService) InstallServerWithCallbacks(ctx context.Context, installPa
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steamCMDArgs = append(steamCMDArgs, "anonymous")
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}
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if env.IsDockerPlatform() {
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steamCMDArgs = append(steamCMDArgs, "+@sSteamCmdForcePlatformType", "windows")
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}
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steamCMDArgs = append(steamCMDArgs,
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"+app_update", ACCServerAppID,
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"validate",
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@@ -15,6 +15,7 @@ type WebSocketConnection struct {
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conn *websocket.Conn
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serverID *uuid.UUID
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userID *uuid.UUID
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mu sync.Mutex
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}
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type WebSocketService struct {
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@@ -131,7 +132,7 @@ func (ws *WebSocketService) broadcastToServer(serverID uuid.UUID, message model.
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ws.connections.Range(func(key, value interface{}) bool {
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if wsConn, ok := value.(*WebSocketConnection); ok {
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if wsConn.serverID != nil && *wsConn.serverID == serverID {
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if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
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if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
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logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
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ws.RemoveConnection(key.(string))
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} else {
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@@ -145,7 +146,7 @@ func (ws *WebSocketService) broadcastToServer(serverID uuid.UUID, message model.
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if !sentToAssociatedConnections && (message.Type == model.MessageTypeStep || message.Type == model.MessageTypeError || message.Type == model.MessageTypeComplete) {
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ws.connections.Range(func(key, value interface{}) bool {
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if wsConn, ok := value.(*WebSocketConnection); ok {
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if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
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if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
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logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
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ws.RemoveConnection(key.(string))
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}
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@@ -165,7 +166,7 @@ func (ws *WebSocketService) BroadcastToUser(userID uuid.UUID, message model.WebS
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ws.connections.Range(func(key, value interface{}) bool {
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if wsConn, ok := value.(*WebSocketConnection); ok {
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if wsConn.userID != nil && *wsConn.userID == userID {
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if err := wsConn.conn.WriteMessage(websocket.TextMessage, data); err != nil {
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if err := wsConn.writeMessage(websocket.TextMessage, data); err != nil {
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logging.Error("Failed to send WebSocket message to connection %s: %v", key, err)
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ws.RemoveConnection(key.(string))
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}
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@@ -175,6 +176,12 @@ func (ws *WebSocketService) BroadcastToUser(userID uuid.UUID, message model.WebS
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})
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}
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func (wc *WebSocketConnection) writeMessage(messageType int, data []byte) error {
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wc.mu.Lock()
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defer wc.mu.Unlock()
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return wc.conn.WriteMessage(messageType, data)
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}
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func (ws *WebSocketService) GetActiveConnections() int {
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count := 0
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ws.connections.Range(func(key, value interface{}) bool {
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@@ -123,11 +123,12 @@ func (e *CallbackInteractiveCommandExecutor) monitorOutputWithCallbacks(ctx cont
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stdoutScanner := bufio.NewScanner(stdout)
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stderrScanner := bufio.NewScanner(stderr)
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outputChan := make(chan outputLine, 100)
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outputChan := make(chan outputLine, 10000)
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readersDone := make(chan struct{}, 2)
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steamConsoleStarted := false
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tfaRequestCreated := false
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tfaAutoCompleted := false
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go func() {
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defer func() { readersDone <- struct{}{} }()
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@@ -182,13 +183,14 @@ func (e *CallbackInteractiveCommandExecutor) monitorOutputWithCallbacks(ctx cont
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if readersFinished == 2 {
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close(outputChan)
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for lineData := range outputChan {
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if e.is2FAPrompt(lineData.text) {
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if err := e.handle2FAPrompt(ctx, lineData.text, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle 2FA prompt: %v", err), true)
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done <- err
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return
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}
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if e.is2FAPrompt(lineData.text) && !tfaRequestCreated {
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tfaRequestCreated = true
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go func(prompt string) {
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if err := e.handle2FAPrompt(ctx, prompt, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle 2FA prompt: %v", err), true)
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}
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}(lineData.text)
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}
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}
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return
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@@ -207,33 +209,34 @@ func (e *CallbackInteractiveCommandExecutor) monitorOutputWithCallbacks(ctx cont
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if e.is2FAPrompt(lineData.text) {
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if !tfaRequestCreated {
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e.callbacks.OnOutput(e.serverID, "2FA prompt detected - waiting for user confirmation", false)
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if err := e.handle2FAPrompt(ctx, lineData.text, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle 2FA prompt: %v", err), true)
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done <- err
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return
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}
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tfaRequestCreated = true
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e.callbacks.OnOutput(e.serverID, "2FA prompt detected - waiting for user confirmation", false)
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go func(prompt string) {
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if err := e.handle2FAPrompt(ctx, prompt, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle 2FA prompt: %v", err), true)
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}
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}(lineData.text)
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}
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}
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if tfaRequestCreated && e.isSteamContinuing(lineData.text) {
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if tfaRequestCreated && !tfaAutoCompleted && e.isSteamContinuing(lineData.text) {
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logging.Info("Steam CMD appears to have continued after 2FA confirmation")
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tfaAutoCompleted = true
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e.callbacks.OnOutput(e.serverID, "Steam CMD continued after 2FA confirmation", false)
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e.autoCompletePendingRequests(serverID)
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}
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case <-time.After(15 * time.Second):
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if steamConsoleStarted && !tfaRequestCreated {
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tfaRequestCreated = true
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logging.Info("Steam Console started but no output for 15 seconds - likely waiting for Steam Guard 2FA")
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e.callbacks.OnOutput(e.serverID, "Waiting for Steam Guard 2FA confirmation...", false)
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if err := e.handle2FAPrompt(ctx, "Steam CMD appears to be waiting for Steam Guard confirmation after startup", serverID); err != nil {
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logging.Error("Failed to handle Steam Guard 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle Steam Guard 2FA prompt: %v", err), true)
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done <- err
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return
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}
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tfaRequestCreated = true
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go func() {
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if err := e.handle2FAPrompt(ctx, "Steam CMD appears to be waiting for Steam Guard confirmation after startup", serverID); err != nil {
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logging.Error("Failed to handle Steam Guard 2FA prompt: %v", err)
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e.callbacks.OnOutput(e.serverID, fmt.Sprintf("Failed to handle Steam Guard 2FA prompt: %v", err), true)
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}
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}()
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}
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}
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}
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@@ -106,11 +106,12 @@ func (e *InteractiveCommandExecutor) monitorOutput(ctx context.Context, stdout,
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stdoutScanner := bufio.NewScanner(stdout)
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stderrScanner := bufio.NewScanner(stderr)
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outputChan := make(chan string, 100)
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outputChan := make(chan string, 10000)
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readersDone := make(chan struct{}, 2)
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steamConsoleStarted := false
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tfaRequestCreated := false
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tfaAutoCompleted := false
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go func() {
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defer func() { readersDone <- struct{}{} }()
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@@ -165,12 +166,13 @@ func (e *InteractiveCommandExecutor) monitorOutput(ctx context.Context, stdout,
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if readersFinished == 2 {
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close(outputChan)
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for line := range outputChan {
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if e.is2FAPrompt(line) {
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if err := e.handle2FAPrompt(ctx, line, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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done <- err
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return
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}
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if e.is2FAPrompt(line) && !tfaRequestCreated {
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tfaRequestCreated = true
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go func(prompt string) {
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if err := e.handle2FAPrompt(ctx, prompt, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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}
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}(line)
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}
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}
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return
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@@ -188,28 +190,29 @@ func (e *InteractiveCommandExecutor) monitorOutput(ctx context.Context, stdout,
|
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|
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if e.is2FAPrompt(line) {
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if !tfaRequestCreated {
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if err := e.handle2FAPrompt(ctx, line, serverID); err != nil {
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logging.Error("Failed to handle 2FA prompt: %v", err)
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done <- err
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return
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}
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tfaRequestCreated = true
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go func(prompt string) {
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if err := e.handle2FAPrompt(ctx, prompt, serverID); err != nil {
|
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logging.Error("Failed to handle 2FA prompt: %v", err)
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}
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}(line)
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}
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}
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|
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if tfaRequestCreated && e.isSteamContinuing(line) {
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if tfaRequestCreated && !tfaAutoCompleted && e.isSteamContinuing(line) {
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logging.Info("Steam CMD appears to have continued after 2FA confirmation - auto-completing 2FA request")
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tfaAutoCompleted = true
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e.autoCompletePendingRequests(serverID)
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}
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case <-time.After(15 * time.Second):
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if steamConsoleStarted && !tfaRequestCreated {
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logging.Info("Steam Console started but no output for 15 seconds - likely waiting for Steam Guard 2FA")
|
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if err := e.handle2FAPrompt(ctx, "Steam CMD appears to be waiting for Steam Guard confirmation after startup", serverID); err != nil {
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logging.Error("Failed to handle Steam Guard 2FA prompt: %v", err)
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done <- err
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return
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}
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tfaRequestCreated = true
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logging.Info("Steam Console started but no output for 15 seconds - likely waiting for Steam Guard 2FA")
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go func() {
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if err := e.handle2FAPrompt(ctx, "Steam CMD appears to be waiting for Steam Guard confirmation after startup", serverID); err != nil {
|
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logging.Error("Failed to handle Steam Guard 2FA prompt: %v", err)
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}
|
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}()
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} else if !steamConsoleStarted {
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logging.Info("No output for 15 seconds (Steam Console not yet started)")
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}
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@@ -220,22 +223,15 @@ func (e *InteractiveCommandExecutor) monitorOutput(ctx context.Context, stdout,
|
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func (e *InteractiveCommandExecutor) is2FAPrompt(line string) bool {
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twoFAKeywords := []string{
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"please enter your steam guard code",
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"steam guard",
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"two-factor",
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||||
"authentication code",
|
||||
"steam guard code",
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"two-factor authentication",
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"please check your steam mobile app",
|
||||
"confirm in application",
|
||||
"enter the current code from your steam mobile app",
|
||||
"steam guard mobile authenticator",
|
||||
"waiting for user info",
|
||||
"login failure",
|
||||
"two factor code required",
|
||||
"enter steam guard code",
|
||||
"mobile authenticator code",
|
||||
"authenticator app",
|
||||
"guard code",
|
||||
"mobile app",
|
||||
"confirmation required",
|
||||
"2fa prompt detected",
|
||||
}
|
||||
|
||||
lowerLine := strings.ToLower(line)
|
||||
@@ -246,21 +242,6 @@ func (e *InteractiveCommandExecutor) is2FAPrompt(line string) bool {
|
||||
}
|
||||
}
|
||||
|
||||
waitingPatterns := []string{
|
||||
"waiting for",
|
||||
"please enter",
|
||||
"enter code",
|
||||
"code:",
|
||||
"authenticator:",
|
||||
}
|
||||
|
||||
for _, pattern := range waitingPatterns {
|
||||
if strings.Contains(lowerLine, pattern) {
|
||||
logging.Info("Potential 2FA waiting pattern found: '%s' in line: '%s'", pattern, line)
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@ type RouteGroups struct {
|
||||
System fiber.Router
|
||||
WebSocket fiber.Router
|
||||
Leaderboard fiber.Router
|
||||
Steam fiber.Router
|
||||
}
|
||||
|
||||
func CheckError(err error) {
|
||||
|
||||
16
local/utl/env/env.go
vendored
16
local/utl/env/env.go
vendored
@@ -10,8 +10,7 @@ const (
|
||||
DefaultNSSMPath = ".\\nssm.exe"
|
||||
DefaultPlatform = "windows"
|
||||
DefaultACCImage = "acc-wine:latest"
|
||||
DefaultACCGameVolume = "/data/acc-game"
|
||||
DefaultACCConfigBasePath = "/data/configs"
|
||||
DefaultACCServersPath = "/data/servers"
|
||||
DefaultLinuxSteamCMDPath = "/usr/games/steamcmd"
|
||||
)
|
||||
|
||||
@@ -59,18 +58,11 @@ func GetACCImage() string {
|
||||
return DefaultACCImage
|
||||
}
|
||||
|
||||
func GetACCGameVolume() string {
|
||||
if v := os.Getenv("ACC_GAME_VOLUME"); v != "" {
|
||||
return v
|
||||
}
|
||||
return DefaultACCGameVolume
|
||||
}
|
||||
|
||||
func GetACCConfigBasePath() string {
|
||||
if p := os.Getenv("ACC_CONFIG_BASE_PATH"); p != "" {
|
||||
func GetACCServersPath() string {
|
||||
if p := os.Getenv("ACC_SERVERS_PATH"); p != "" {
|
||||
return p
|
||||
}
|
||||
return DefaultACCConfigBasePath
|
||||
return DefaultACCServersPath
|
||||
}
|
||||
|
||||
func ValidatePaths() map[string]error {
|
||||
|
||||
Reference in New Issue
Block a user