resolve server creation issues

This commit is contained in:
2026-03-19 00:25:25 +01:00
parent 9172f0256f
commit d4b16d80f3
17 changed files with 179 additions and 121 deletions

16
local/utl/env/env.go vendored
View File

@@ -10,8 +10,7 @@ const (
DefaultNSSMPath = ".\\nssm.exe"
DefaultPlatform = "windows"
DefaultACCImage = "acc-wine:latest"
DefaultACCGameVolume = "/data/acc-game"
DefaultACCConfigBasePath = "/data/configs"
DefaultACCServersPath = "/data/servers"
DefaultLinuxSteamCMDPath = "/usr/games/steamcmd"
)
@@ -59,18 +58,11 @@ func GetACCImage() string {
return DefaultACCImage
}
func GetACCGameVolume() string {
if v := os.Getenv("ACC_GAME_VOLUME"); v != "" {
return v
}
return DefaultACCGameVolume
}
func GetACCConfigBasePath() string {
if p := os.Getenv("ACC_CONFIG_BASE_PATH"); p != "" {
func GetACCServersPath() string {
if p := os.Getenv("ACC_SERVERS_PATH"); p != "" {
return p
}
return DefaultACCConfigBasePath
return DefaultACCServersPath
}
func ValidatePaths() map[string]error {