add step list for server creation
This commit is contained in:
@@ -308,7 +308,9 @@ func (as *ServerService) GetById(ctx *fiber.Ctx, serverID uuid.UUID) (*model.Ser
|
||||
}
|
||||
|
||||
func (s *ServerService) CreateServerAsync(ctx *fiber.Ctx, server *model.Server) error {
|
||||
logging.Info("create server start")
|
||||
if err := server.Validate(); err != nil {
|
||||
logging.Info("create server validation failed")
|
||||
return err
|
||||
}
|
||||
|
||||
@@ -317,6 +319,7 @@ func (s *ServerService) CreateServerAsync(ctx *fiber.Ctx, server *model.Server)
|
||||
bgCtx := context.Background()
|
||||
|
||||
go func() {
|
||||
logging.Info("create server start background")
|
||||
if err := s.createServerBackground(bgCtx, server); err != nil {
|
||||
logging.Error("Async server creation failed for server %s: %v", server.ID, err)
|
||||
s.webSocketService.BroadcastError(server.ID, "Server creation failed", err.Error())
|
||||
@@ -327,105 +330,126 @@ func (s *ServerService) CreateServerAsync(ctx *fiber.Ctx, server *model.Server)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ServerService) CreateServer(ctx *fiber.Ctx, server *model.Server) error {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepValidation), "")
|
||||
type createServerStep struct {
|
||||
stepType model.ServerCreationStep
|
||||
important bool
|
||||
callback func() (string, error)
|
||||
description string
|
||||
}
|
||||
|
||||
if err := server.Validate(); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusFailed,
|
||||
"", fmt.Sprintf("Validation failed: %v", err))
|
||||
return err
|
||||
func (s *ServerService) createServerBackground(ctx context.Context, server *model.Server) error {
|
||||
var serverPort int
|
||||
var tcpPorts, udpPorts []int
|
||||
|
||||
steps := []createServerStep{
|
||||
{
|
||||
stepType: model.StepValidation,
|
||||
important: true,
|
||||
description: "Server configuration validated successfully",
|
||||
callback: func() (string, error) {
|
||||
if err := server.Validate(); err != nil {
|
||||
return "", fmt.Errorf("validation failed: %v", err)
|
||||
}
|
||||
return "Server configuration validated successfully", nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepDirectoryCreation,
|
||||
important: true,
|
||||
description: "Server directories prepared",
|
||||
callback: func() (string, error) {
|
||||
return "Server directories prepared", nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepSteamDownload,
|
||||
important: true,
|
||||
description: "Server files downloaded successfully",
|
||||
callback: func() (string, error) {
|
||||
if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
|
||||
return "", fmt.Errorf("failed to install server: %v", err)
|
||||
}
|
||||
return "Server files downloaded successfully", nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepConfigGeneration,
|
||||
important: true,
|
||||
description: "",
|
||||
callback: func() (string, error) {
|
||||
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
||||
if err != nil {
|
||||
return "", fmt.Errorf("failed to find available ports: %v", err)
|
||||
}
|
||||
|
||||
serverPort = ports[0]
|
||||
|
||||
if err := s.updateServerPort(server, serverPort); err != nil {
|
||||
return "", fmt.Errorf("failed to update server configuration: %v", err)
|
||||
}
|
||||
|
||||
return fmt.Sprintf("Server configuration generated (Port: %d)", serverPort), nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepServiceCreation,
|
||||
important: true,
|
||||
description: "",
|
||||
callback: func() (string, error) {
|
||||
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
|
||||
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
|
||||
if err := s.windowsService.CreateService(ctx, server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
|
||||
return "", fmt.Errorf("failed to create Windows service: %v", err)
|
||||
}
|
||||
return fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepFirewallRules,
|
||||
important: false,
|
||||
description: "",
|
||||
callback: func() (string, error) {
|
||||
s.configureFirewall(server)
|
||||
tcpPorts = []int{serverPort}
|
||||
udpPorts = []int{serverPort}
|
||||
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
return "", fmt.Errorf("failed to create firewall rules: %v", err)
|
||||
}
|
||||
return fmt.Sprintf("Firewall rules created for port %d", serverPort), nil
|
||||
},
|
||||
},
|
||||
{
|
||||
stepType: model.StepDatabaseSave,
|
||||
important: true,
|
||||
description: "Server saved to database successfully",
|
||||
callback: func() (string, error) {
|
||||
if err := s.repository.Insert(ctx, server); err != nil {
|
||||
return "", fmt.Errorf("failed to insert server into database: %v", err)
|
||||
}
|
||||
return "Server saved to database successfully", nil
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusCompleted,
|
||||
"Server configuration validated successfully", "")
|
||||
for i, step := range steps {
|
||||
s.webSocketService.BroadcastStep(server.ID, step.stepType, model.StatusInProgress,
|
||||
model.GetStepDescription(step.stepType), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepDirectoryCreation), "")
|
||||
successMessage, err := step.callback()
|
||||
if err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, step.stepType, model.StatusFailed,
|
||||
"", err.Error())
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusCompleted,
|
||||
"Server directories prepared", "")
|
||||
if step.important {
|
||||
s.rollbackSteps(ctx, server, steps[:i], tcpPorts, udpPorts)
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepSteamDownload), "")
|
||||
|
||||
if err := s.steamService.InstallServerWithWebSocket(ctx.UserContext(), server.Path, &server.ID, s.webSocketService); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusFailed,
|
||||
"", fmt.Sprintf("Steam installation failed: %v", err))
|
||||
return fmt.Errorf("failed to install server: %v", err)
|
||||
s.webSocketService.BroadcastStep(server.ID, step.stepType, model.StatusCompleted,
|
||||
successMessage, "")
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusCompleted,
|
||||
"Server files downloaded successfully", "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepConfigGeneration), "")
|
||||
|
||||
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
||||
if err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to find available ports: %v", err))
|
||||
return fmt.Errorf("failed to find available ports: %v", err)
|
||||
}
|
||||
|
||||
serverPort := ports[0]
|
||||
|
||||
if err := s.updateServerPort(server, serverPort); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to update server configuration: %v", err))
|
||||
return fmt.Errorf("failed to update server configuration: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusCompleted,
|
||||
fmt.Sprintf("Server configuration generated (Port: %d)", serverPort), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepServiceCreation), "")
|
||||
|
||||
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
|
||||
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
|
||||
if err := s.windowsService.CreateService(ctx.UserContext(), server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to create Windows service: %v", err))
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to create Windows service: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusCompleted,
|
||||
fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepFirewallRules), "")
|
||||
|
||||
s.configureFirewall(server)
|
||||
tcpPorts := []int{serverPort}
|
||||
udpPorts := []int{serverPort}
|
||||
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to create firewall rules: %v", err))
|
||||
s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName)
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to create firewall rules: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusCompleted,
|
||||
fmt.Sprintf("Firewall rules created for port %d", serverPort), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepDatabaseSave), "")
|
||||
|
||||
if err := s.repository.Insert(ctx.UserContext(), server); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to save server to database: %v", err))
|
||||
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
||||
s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName)
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to insert server into database: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusCompleted,
|
||||
"Server saved to database successfully", "")
|
||||
|
||||
s.StartAccServerRuntime(server)
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepCompleted, model.StatusCompleted,
|
||||
@@ -437,114 +461,22 @@ func (s *ServerService) CreateServer(ctx *fiber.Ctx, server *model.Server) error
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ServerService) createServerBackground(ctx context.Context, server *model.Server) error {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepValidation), "")
|
||||
|
||||
if err := server.Validate(); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusFailed,
|
||||
"", fmt.Sprintf("Validation failed: %v", err))
|
||||
return err
|
||||
func (s *ServerService) rollbackSteps(ctx context.Context, server *model.Server, completedSteps []createServerStep, tcpPorts, udpPorts []int) {
|
||||
for i := len(completedSteps) - 1; i >= 0; i-- {
|
||||
step := completedSteps[i]
|
||||
switch step.stepType {
|
||||
case model.StepDatabaseSave:
|
||||
s.repository.Delete(ctx, server.ID)
|
||||
case model.StepFirewallRules:
|
||||
if len(tcpPorts) > 0 && len(udpPorts) > 0 {
|
||||
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
||||
}
|
||||
case model.StepServiceCreation:
|
||||
s.windowsService.DeleteService(ctx, server.ServiceName)
|
||||
case model.StepSteamDownload:
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
}
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepValidation, model.StatusCompleted,
|
||||
"Server configuration validated successfully", "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepDirectoryCreation), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDirectoryCreation, model.StatusCompleted,
|
||||
"Server directories prepared", "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepSteamDownload), "")
|
||||
|
||||
if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusFailed,
|
||||
"", fmt.Sprintf("Steam installation failed: %v", err))
|
||||
return fmt.Errorf("failed to install server: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepSteamDownload, model.StatusCompleted,
|
||||
"Server files downloaded successfully", "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepConfigGeneration), "")
|
||||
|
||||
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
|
||||
if err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to find available ports: %v", err))
|
||||
return fmt.Errorf("failed to find available ports: %v", err)
|
||||
}
|
||||
|
||||
serverPort := ports[0]
|
||||
|
||||
if err := s.updateServerPort(server, serverPort); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to update server configuration: %v", err))
|
||||
return fmt.Errorf("failed to update server configuration: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepConfigGeneration, model.StatusCompleted,
|
||||
fmt.Sprintf("Server configuration generated (Port: %d)", serverPort), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepServiceCreation), "")
|
||||
|
||||
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
|
||||
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
|
||||
if err := s.windowsService.CreateService(ctx, server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to create Windows service: %v", err))
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to create Windows service: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepServiceCreation, model.StatusCompleted,
|
||||
fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepFirewallRules), "")
|
||||
|
||||
s.configureFirewall(server)
|
||||
tcpPorts := []int{serverPort}
|
||||
udpPorts := []int{serverPort}
|
||||
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to create firewall rules: %v", err))
|
||||
s.windowsService.DeleteService(ctx, server.ServiceName)
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to create firewall rules: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepFirewallRules, model.StatusCompleted,
|
||||
fmt.Sprintf("Firewall rules created for port %d", serverPort), "")
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusInProgress,
|
||||
model.GetStepDescription(model.StepDatabaseSave), "")
|
||||
|
||||
if err := s.repository.Insert(ctx, server); err != nil {
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusFailed,
|
||||
"", fmt.Sprintf("Failed to save server to database: %v", err))
|
||||
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
||||
s.windowsService.DeleteService(ctx, server.ServiceName)
|
||||
s.steamService.UninstallServer(server.Path)
|
||||
return fmt.Errorf("failed to insert server into database: %v", err)
|
||||
}
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepDatabaseSave, model.StatusCompleted,
|
||||
"Server saved to database successfully", "")
|
||||
|
||||
s.StartAccServerRuntime(server)
|
||||
|
||||
s.webSocketService.BroadcastStep(server.ID, model.StepCompleted, model.StatusCompleted,
|
||||
model.GetStepDescription(model.StepCompleted), "")
|
||||
|
||||
s.webSocketService.BroadcastComplete(server.ID, true,
|
||||
fmt.Sprintf("Server '%s' created successfully on port %d", server.Name, serverPort))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ServerService) DeleteServer(ctx *fiber.Ctx, serverID uuid.UUID) error {
|
||||
|
||||
Reference in New Issue
Block a user