add platform interface according to env

This commit is contained in:
2026-03-18 19:16:49 +01:00
parent 96f3a5abc1
commit 98fea4e855
8 changed files with 339 additions and 88 deletions

150
local/service/server.go Normal file → Executable file
View File

@@ -2,9 +2,11 @@ package service
import (
"acc-server-manager/local/model"
"acc-server-manager/local/platform"
"acc-server-manager/local/repository"
"acc-server-manager/local/utl/env"
"acc-server-manager/local/utl/logging"
"acc-server-manager/local/utl/network"
"acc-server-manager/local/utl/tracking"
"context"
"fmt"
@@ -12,8 +14,6 @@ import (
"sync"
"time"
"acc-server-manager/local/utl/network"
"github.com/gofiber/fiber/v2"
"github.com/google/uuid"
)
@@ -29,14 +29,15 @@ type ServerService struct {
apiService *ServiceControlService
configService *ConfigService
steamService *SteamService
windowsService *WindowsService
firewallService *FirewallService
runtime platform.ServerRuntime
firewall platform.FirewallManager
logStreamer platform.LogStreamer
portPool *network.PortPoolManager
webSocketService *WebSocketService
instances sync.Map // Track instances per server
lastInsertTimes sync.Map // Track last insert time per server
debouncers sync.Map // Track debounce timers per server
logTailers sync.Map // Track log tailers per server
sessionIDs sync.Map // Track current session ID per server
instances sync.Map // uuid.UUID → *tracking.AccServerInstance
lastInsertTimes sync.Map // uuid.UUID → time.Time
debouncers sync.Map // uuid.UUID → *pendingState
sessionIDs sync.Map // uuid.UUID → uuid.UUID
}
type pendingState struct {
@@ -45,16 +46,10 @@ type pendingState struct {
}
func (s *ServerService) ensureLogTailing(server *model.Server, instance *tracking.AccServerInstance) {
if _, exists := s.logTailers.Load(server.ID); exists {
return
}
go func() {
logPath := filepath.Join(server.GetLogPath(), "server.log")
tailer := tracking.NewLogTailer(logPath, instance.HandleLogLine)
s.logTailers.Store(server.ID, tailer)
tailer.Start()
if err := s.logStreamer.Start(context.Background(), server, instance.HandleLogLine); err != nil {
logging.Error("Failed to start log streaming for server %s: %v", server.ID, err)
}
}()
}
@@ -64,8 +59,10 @@ func NewServerService(
apiService *ServiceControlService,
configService *ConfigService,
steamService *SteamService,
windowsService *WindowsService,
firewallService *FirewallService,
runtime platform.ServerRuntime,
firewall platform.FirewallManager,
logStreamer platform.LogStreamer,
portPool *network.PortPoolManager,
webSocketService *WebSocketService,
) *ServerService {
service := &ServerService{
@@ -74,8 +71,10 @@ func NewServerService(
apiService: apiService,
configService: configService,
steamService: steamService,
windowsService: windowsService,
firewallService: firewallService,
runtime: runtime,
firewall: firewall,
logStreamer: logStreamer,
portPool: portPool,
webSocketService: webSocketService,
}
@@ -195,9 +194,19 @@ func (s *ServerService) updateSessionDuration(server *model.Server, sessionType
}
func (s *ServerService) GenerateServerPath(server *model.Server) {
steamCMDPath := env.GetSteamCMDDirPath()
server.Path = server.GenerateServerPath(steamCMDPath)
server.FromSteamCMD = true
server.GenerateUUID()
if server.ServiceName == "" {
server.ServiceName = server.GenerateServiceName()
}
if env.IsDockerPlatform() {
server.Path = filepath.Join(env.GetACCConfigBasePath(), server.ServiceName)
server.FromSteamCMD = false
} else {
steamCMDPath := env.GetSteamCMDDirPath()
server.Path = server.GenerateServerPath(steamCMDPath)
server.FromSteamCMD = true
}
}
func (s *ServerService) handleStateChange(server *model.Server, state *model.ServerState) {
@@ -250,9 +259,6 @@ func (s *ServerService) StartAccServerRuntime(server *model.Server) {
s.ensureLogTailing(server, instance)
}
// context.Context: Application context
// Returns:
// string: Application version
func (s *ServerService) GetAll(ctx *fiber.Ctx, filter *model.ServerFilter) (*[]model.Server, error) {
servers, err := s.repository.GetAll(ctx.UserContext(), filter)
if err != nil {
@@ -281,9 +287,6 @@ func (s *ServerService) GetAll(ctx *fiber.Ctx, filter *model.ServerFilter) (*[]m
return servers, nil
}
// context.Context: Application context
// Returns:
// string: Application version
func (as *ServerService) GetById(ctx *fiber.Ctx, serverID uuid.UUID) (*model.Server, error) {
server, err := as.repository.GetByID(ctx.UserContext(), serverID)
if err != nil {
@@ -291,7 +294,7 @@ func (as *ServerService) GetById(ctx *fiber.Ctx, serverID uuid.UUID) (*model.Ser
}
status, err := as.apiService.GetCachedStatus(server.ServiceName)
if err != nil {
logging.Error(err.Error())
logging.Error("Failed to get cached status: %v", err)
}
server.Status = model.ParseServiceStatus(status)
instance, ok := as.instances.Load(server.ID)
@@ -366,7 +369,11 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
important: true,
description: "Server files downloaded successfully",
callback: func() (string, error) {
if err := s.steamService.InstallServerWithWebSocket(ctx, server.Path, &server.ID, s.webSocketService); err != nil {
installPath := server.Path
if env.IsDockerPlatform() {
installPath = env.GetACCGameVolume()
}
if err := s.steamService.InstallServerWithWebSocket(ctx, installPath, &server.ID, s.webSocketService); err != nil {
return "", fmt.Errorf("failed to install server: %v", err)
}
return "Server files downloaded successfully", nil
@@ -377,12 +384,24 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
important: true,
description: "",
callback: func() (string, error) {
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
if err != nil {
return "", fmt.Errorf("failed to find available ports: %v", err)
var port int
var err error
if env.IsDockerPlatform() {
port, err = s.portPool.Acquire(ctx)
if err != nil {
return "", fmt.Errorf("failed to acquire port from pool: %v", err)
}
} else {
ports, err := network.FindAvailablePortRange(DefaultStartPort, RequiredPortCount)
if err != nil {
return "", fmt.Errorf("failed to find available ports: %v", err)
}
port = ports[0]
}
serverPort = ports[0]
serverPort = port
server.Port = port
if err := s.updateServerPort(server, serverPort); err != nil {
return "", fmt.Errorf("failed to update server configuration: %v", err)
@@ -396,12 +415,11 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
important: true,
description: "",
callback: func() (string, error) {
execPath := filepath.Join(server.GetServerPath(), "accServer.exe")
serverWorkingDir := filepath.Join(server.GetServerPath(), "server")
if err := s.windowsService.CreateService(ctx, server.ServiceName, execPath, serverWorkingDir, nil); err != nil {
return "", fmt.Errorf("failed to create Windows service: %v", err)
server.Platform = env.GetPlatform()
if err := s.runtime.Create(ctx, server); err != nil {
return "", fmt.Errorf("failed to create server instance: %v", err)
}
return fmt.Sprintf("Windows service '%s' created successfully", server.ServiceName), nil
return fmt.Sprintf("Server instance '%s' created successfully", server.ServiceName), nil
},
},
{
@@ -409,13 +427,12 @@ func (s *ServerService) createServerBackground(ctx context.Context, server *mode
important: false,
description: "",
callback: func() (string, error) {
s.configureFirewall(server)
tcpPorts = []int{serverPort}
udpPorts = []int{serverPort}
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
if err := s.firewall.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
return "", fmt.Errorf("failed to create firewall rules: %v", err)
}
return fmt.Sprintf("Firewall rules created for port %d", serverPort), nil
return fmt.Sprintf("Firewall rules configured for port %d", serverPort), nil
},
},
{
@@ -469,12 +486,18 @@ func (s *ServerService) rollbackSteps(ctx context.Context, server *model.Server,
s.repository.Delete(ctx, server.ID)
case model.StepFirewallRules:
if len(tcpPorts) > 0 && len(udpPorts) > 0 {
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
s.firewall.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
}
case model.StepServiceCreation:
s.windowsService.DeleteService(ctx, server.ServiceName)
s.runtime.Delete(ctx, server.ID)
case model.StepSteamDownload:
s.steamService.UninstallServer(server.Path)
if !env.IsDockerPlatform() {
s.steamService.UninstallServer(server.Path)
}
case model.StepConfigGeneration:
if env.IsDockerPlatform() && server.Port > 0 {
s.portPool.Release(ctx, server.Port)
}
}
}
}
@@ -485,32 +508,37 @@ func (s *ServerService) DeleteServer(ctx *fiber.Ctx, serverID uuid.UUID) error {
return fmt.Errorf("failed to get server details: %v", err)
}
if err := s.windowsService.DeleteService(ctx.UserContext(), server.ServiceName); err != nil {
logging.Error("Failed to delete Windows service: %v", err)
if err := s.runtime.Delete(ctx.UserContext(), server.ID); err != nil {
logging.Error("Failed to delete server instance: %v", err)
}
configuration, err := s.configService.GetConfiguration(server)
if err != nil {
logging.Error("Failed to get configuration for server %d: %v", server.ID, err)
}
tcpPorts := []int{configuration.TcpPort.ToInt()}
udpPorts := []int{configuration.UdpPort.ToInt()}
if err := s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
logging.Error("Failed to delete firewall rules: %v", err)
if configuration != nil {
tcpPorts := []int{configuration.TcpPort.ToInt()}
udpPorts := []int{configuration.UdpPort.ToInt()}
if err := s.firewall.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
logging.Error("Failed to delete firewall rules: %v", err)
}
}
if err := s.steamService.UninstallServer(server.Path); err != nil {
logging.Error("Failed to uninstall server: %v", err)
if server.Platform != "docker" {
if err := s.steamService.UninstallServer(server.Path); err != nil {
logging.Error("Failed to uninstall server: %v", err)
}
}
if env.IsDockerPlatform() && server.Port > 0 {
s.portPool.Release(ctx.UserContext(), server.Port)
}
if err := s.repository.Delete(ctx.UserContext(), serverID); err != nil {
return fmt.Errorf("failed to delete server from database: %v", err)
}
if tailer, exists := s.logTailers.Load(server.ID); exists {
tailer.(*tracking.LogTailer).Stop()
s.logTailers.Delete(server.ID)
}
s.logStreamer.Stop(server.ID)
s.instances.Delete(server.ID)
s.lastInsertTimes.Delete(server.ID)
s.debouncers.Delete(server.ID)
@@ -533,7 +561,7 @@ func (s *ServerService) configureFirewall(server *model.Server) error {
logging.Info("Configuring firewall for server %d with port %d", server.ID, serverPort)
if err := s.firewallService.UpdateServerRules(server.Name, tcpPorts, udpPorts); err != nil {
if err := s.firewall.UpdateServerRules(server.Name, tcpPorts, udpPorts); err != nil {
return fmt.Errorf("failed to configure firewall: %v", err)
}