Use sockets for server creation progress
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@@ -55,8 +55,8 @@ func InitializeControllers(c *dig.Container) {
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logging.Panic("unable to initialize membership controller")
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}
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err = c.Invoke(NewSteam2FAController)
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err = c.Invoke(NewWebSocketController)
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if err != nil {
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logging.Panic("unable to initialize steam 2fa controller")
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logging.Panic("unable to initialize websocket controller")
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}
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}
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