create and delete server initial setup
This commit is contained in:
@@ -6,6 +6,7 @@ import (
|
||||
"acc-server-manager/local/utl/logging"
|
||||
"acc-server-manager/local/utl/tracking"
|
||||
"context"
|
||||
"fmt"
|
||||
"path/filepath"
|
||||
"strconv"
|
||||
"sync"
|
||||
@@ -18,12 +19,15 @@ type ServerService struct {
|
||||
repository *repository.ServerRepository
|
||||
stateHistoryRepo *repository.StateHistoryRepository
|
||||
apiService *ApiService
|
||||
instances sync.Map
|
||||
instances sync.Map // Track instances per server
|
||||
configService *ConfigService
|
||||
lastInsertTimes sync.Map // Track last insert time per server
|
||||
debouncers sync.Map // Track debounce timers per server
|
||||
logTailers sync.Map // Track log tailers per server
|
||||
sessionIDs sync.Map // Track current session ID per server
|
||||
steamService *SteamService
|
||||
windowsService *WindowsService
|
||||
firewallService *FirewallService
|
||||
}
|
||||
|
||||
type pendingState struct {
|
||||
@@ -48,12 +52,17 @@ func (s *ServerService) ensureLogTailing(server *model.Server, instance *trackin
|
||||
}()
|
||||
}
|
||||
|
||||
func NewServerService(repository *repository.ServerRepository, stateHistoryRepo *repository.StateHistoryRepository, apiService *ApiService, configService *ConfigService) *ServerService {
|
||||
func NewServerService(repository *repository.ServerRepository, stateHistoryRepo *repository.StateHistoryRepository, apiService *ApiService, configService *ConfigService, steamCredentialsRepo *repository.SteamCredentialsRepository) *ServerService {
|
||||
steamService := NewSteamService(steamCredentialsRepo)
|
||||
|
||||
service := &ServerService{
|
||||
repository: repository,
|
||||
apiService: apiService,
|
||||
configService: configService,
|
||||
stateHistoryRepo: stateHistoryRepo,
|
||||
steamService: steamService,
|
||||
windowsService: NewWindowsService(),
|
||||
firewallService: NewFirewallService(),
|
||||
}
|
||||
|
||||
// Initialize instances for all servers
|
||||
@@ -291,4 +300,141 @@ func (as *ServerService) GetById(ctx *fiber.Ctx, serverID int) (*model.Server, e
|
||||
}
|
||||
|
||||
return server, nil
|
||||
}
|
||||
|
||||
func (s *ServerService) CreateServer(ctx *fiber.Ctx, server *model.Server) error {
|
||||
// Validate basic server configuration
|
||||
if err := server.Validate(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Install server using SteamCMD
|
||||
if err := s.steamService.InstallServer(ctx.UserContext(), server.ConfigPath); err != nil {
|
||||
return fmt.Errorf("failed to install server: %v", err)
|
||||
}
|
||||
|
||||
// Create Windows service
|
||||
execPath := filepath.Join(server.ConfigPath, "accServer.exe")
|
||||
if err := s.windowsService.CreateService(server.ServiceName, execPath, server.ConfigPath, nil); err != nil {
|
||||
// Cleanup on failure
|
||||
s.steamService.UninstallServer(server.ConfigPath)
|
||||
return fmt.Errorf("failed to create Windows service: %v", err)
|
||||
}
|
||||
|
||||
// Create firewall rules
|
||||
tcpPorts := []int{9600} // Add all required TCP ports
|
||||
udpPorts := []int{9600} // Add all required UDP ports
|
||||
if err := s.firewallService.CreateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
// Cleanup on failure
|
||||
s.windowsService.DeleteService(server.ServiceName)
|
||||
s.steamService.UninstallServer(server.ConfigPath)
|
||||
return fmt.Errorf("failed to create firewall rules: %v", err)
|
||||
}
|
||||
|
||||
// Insert server into database
|
||||
if err := s.repository.Insert(ctx.UserContext(), server); err != nil {
|
||||
// Cleanup on failure
|
||||
s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts)
|
||||
s.windowsService.DeleteService(server.ServiceName)
|
||||
s.steamService.UninstallServer(server.ConfigPath)
|
||||
return fmt.Errorf("failed to insert server into database: %v", err)
|
||||
}
|
||||
|
||||
// Initialize server runtime
|
||||
s.StartAccServerRuntime(server)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ServerService) DeleteServer(ctx *fiber.Ctx, serverID int) error {
|
||||
// Get server details
|
||||
server, err := s.repository.GetByID(ctx.UserContext(), serverID)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to get server details: %v", err)
|
||||
}
|
||||
|
||||
// Stop and remove Windows service
|
||||
if err := s.windowsService.DeleteService(server.ServiceName); err != nil {
|
||||
logging.Error("Failed to delete Windows service: %v", err)
|
||||
}
|
||||
|
||||
// Remove firewall rules
|
||||
tcpPorts := []int{9600} // Add all required TCP ports
|
||||
udpPorts := []int{9600} // Add all required UDP ports
|
||||
if err := s.firewallService.DeleteServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
logging.Error("Failed to delete firewall rules: %v", err)
|
||||
}
|
||||
|
||||
// Uninstall server files
|
||||
if err := s.steamService.UninstallServer(server.ConfigPath); err != nil {
|
||||
logging.Error("Failed to uninstall server: %v", err)
|
||||
}
|
||||
|
||||
// Remove from database
|
||||
if err := s.repository.Delete(ctx.UserContext(), serverID); err != nil {
|
||||
return fmt.Errorf("failed to delete server from database: %v", err)
|
||||
}
|
||||
|
||||
// Cleanup runtime resources
|
||||
if tailer, exists := s.logTailers.Load(server.ID); exists {
|
||||
tailer.(*tracking.LogTailer).Stop()
|
||||
s.logTailers.Delete(server.ID)
|
||||
}
|
||||
s.instances.Delete(server.ID)
|
||||
s.lastInsertTimes.Delete(server.ID)
|
||||
s.debouncers.Delete(server.ID)
|
||||
s.sessionIDs.Delete(server.ID)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ServerService) UpdateServer(ctx *fiber.Ctx, server *model.Server) error {
|
||||
// Validate server configuration
|
||||
if err := server.Validate(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Get existing server details
|
||||
existingServer, err := s.repository.GetByID(ctx.UserContext(), int(server.ID))
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to get existing server details: %v", err)
|
||||
}
|
||||
|
||||
// Update server files if path changed
|
||||
if existingServer.ConfigPath != server.ConfigPath {
|
||||
if err := s.steamService.InstallServer(ctx.UserContext(), server.ConfigPath); err != nil {
|
||||
return fmt.Errorf("failed to install server to new location: %v", err)
|
||||
}
|
||||
// Clean up old installation
|
||||
if err := s.steamService.UninstallServer(existingServer.ConfigPath); err != nil {
|
||||
logging.Error("Failed to remove old server installation: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Update Windows service if necessary
|
||||
if existingServer.ServiceName != server.ServiceName || existingServer.ConfigPath != server.ConfigPath {
|
||||
execPath := filepath.Join(server.ConfigPath, "accServer.exe")
|
||||
if err := s.windowsService.UpdateService(server.ServiceName, execPath, server.ConfigPath, nil); err != nil {
|
||||
return fmt.Errorf("failed to update Windows service: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Update firewall rules if service name changed
|
||||
if existingServer.ServiceName != server.ServiceName {
|
||||
tcpPorts := []int{9600} // Add all required TCP ports
|
||||
udpPorts := []int{9600} // Add all required UDP ports
|
||||
if err := s.firewallService.UpdateServerRules(server.ServiceName, tcpPorts, udpPorts); err != nil {
|
||||
return fmt.Errorf("failed to update firewall rules: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Update database record
|
||||
if err := s.repository.Update(ctx.UserContext(), server); err != nil {
|
||||
return fmt.Errorf("failed to update server in database: %v", err)
|
||||
}
|
||||
|
||||
// Restart server runtime
|
||||
s.StartAccServerRuntime(server)
|
||||
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user