add step list for server creation
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@@ -6,12 +6,10 @@ import (
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"time"
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)
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// IsPortAvailable checks if a port is available for both TCP and UDP
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func IsPortAvailable(port int) bool {
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return IsTCPPortAvailable(port) && IsUDPPortAvailable(port)
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}
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// IsTCPPortAvailable checks if a TCP port is available
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func IsTCPPortAvailable(port int) bool {
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addr := fmt.Sprintf(":%d", port)
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listener, err := net.Listen("tcp", addr)
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@@ -22,7 +20,6 @@ func IsTCPPortAvailable(port int) bool {
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return true
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}
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// IsUDPPortAvailable checks if a UDP port is available
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func IsUDPPortAvailable(port int) bool {
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conn, err := net.ListenUDP("udp", &net.UDPAddr{Port: port})
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if err != nil {
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@@ -32,7 +29,6 @@ func IsUDPPortAvailable(port int) bool {
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return true
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}
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// FindAvailablePort finds an available port starting from the given port
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func FindAvailablePort(startPort int) (int, error) {
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maxPort := 65535
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for port := startPort; port <= maxPort; port++ {
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@@ -43,14 +39,12 @@ func FindAvailablePort(startPort int) (int, error) {
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return 0, fmt.Errorf("no available ports found between %d and %d", startPort, maxPort)
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}
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// FindAvailablePortRange finds a range of consecutive available ports
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func FindAvailablePortRange(startPort, count int) ([]int, error) {
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maxPort := 65535
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ports := make([]int, 0, count)
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currentPort := startPort
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for len(ports) < count && currentPort <= maxPort {
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// Check if we have enough consecutive ports available
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available := true
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for i := 0; i < count-len(ports); i++ {
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if !IsPortAvailable(currentPort + i) {
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@@ -74,7 +68,6 @@ func FindAvailablePortRange(startPort, count int) ([]int, error) {
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return ports, nil
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}
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// WaitForPortAvailable waits for a port to become available with timeout
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func WaitForPortAvailable(port int, timeout time.Duration) error {
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deadline := time.Now().Add(timeout)
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for time.Now().Before(deadline) {
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@@ -84,4 +77,4 @@ func WaitForPortAvailable(port int, timeout time.Duration) error {
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time.Sleep(100 * time.Millisecond)
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}
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return fmt.Errorf("timeout waiting for port %d to become available", port)
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}
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}
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