Files
acc-server-manager-web/src/components/server/ServerCreationPopup.tsx

478 lines
13 KiB
TypeScript
Executable File

'use client';
import { useEffect, useRef, useState, useCallback } from 'react';
import { useWebSocket } from '@/lib/websocket/context';
import type {
WebSocketMessage,
StepData,
SteamOutputData,
ErrorData,
CompleteData
} from '@/lib/schemas/websocket';
interface ServerCreationPopupProps {
serverId: string;
serverName: string;
isOpen: boolean;
onClose: () => void;
onComplete?: (success: boolean, message: string) => void;
}
interface ConsoleEntry {
id: string;
timestamp: number;
type: 'step' | 'steam_output' | 'error' | 'complete';
content: string;
level: 'info' | 'success' | 'warning' | 'error';
}
interface StepStatus {
step: string;
status: 'pending' | 'in_progress' | 'completed' | 'failed';
message: string;
}
const STEPS = [
{ key: 'validation', label: 'Validation' },
{ key: 'directory_creation', label: 'Directory Creation' },
{ key: 'steam_download', label: 'Steam Download' },
{ key: 'config_generation', label: 'Config Generation' },
{ key: 'service_creation', label: 'Service Creation' },
{ key: 'firewall_rules', label: 'Firewall Rules' },
{ key: 'database_save', label: 'Database Save' },
{ key: 'completed', label: 'Completed' }
];
export function ServerCreationPopup({
serverId,
serverName,
isOpen,
onClose,
onComplete
}: ServerCreationPopupProps) {
const [entries, setEntries] = useState<ConsoleEntry[]>([]);
const [steps, setSteps] = useState<Record<string, StepStatus>>({});
const [isCompleted, setIsCompleted] = useState(false);
const [completionResult, setCompletionResult] = useState<{
success: boolean;
message: string;
} | null>(null);
const [isMinimized, setIsMinimized] = useState(false);
const [isConsoleVisible, setIsConsoleVisible] = useState(true);
const {
associateWithServer,
addMessageHandler,
removeMessageHandler,
connectionStatus,
reconnect
} = useWebSocket();
const consoleRef = useRef<HTMLDivElement>(null);
const addEntry = useCallback((entry: Omit<ConsoleEntry, 'id'>) => {
const newEntry = {
...entry,
id: `${Date.now()}-${Math.random()}`
};
setEntries((prev) => [...prev, newEntry]);
}, []);
const scrollToBottom = useCallback(() => {
if (consoleRef.current && !isMinimized && isConsoleVisible) {
consoleRef.current.scrollTop = consoleRef.current.scrollHeight;
}
}, [isMinimized, isConsoleVisible]);
useEffect(() => {
scrollToBottom();
}, [entries, scrollToBottom]);
useEffect(() => {
if (serverId && isOpen) {
associateWithServer(serverId);
}
}, [serverId, isOpen, associateWithServer]);
const handleMessage = useCallback(
(message: WebSocketMessage) => {
if (message.server_id !== serverId) return;
const timestamp = message.timestamp;
switch (message.type) {
case 'step': {
const data = message.data as StepData;
setSteps((prev) => {
const updatedSteps = { ...prev };
const stepIndex = STEPS.findIndex((step) => step.key === data.step);
if (stepIndex > 0) {
for (let i = 0; i < stepIndex; i++) {
const prevStepKey = STEPS[i].key;
if (!updatedSteps[prevStepKey] || updatedSteps[prevStepKey].status === 'pending') {
updatedSteps[prevStepKey] = {
step: prevStepKey,
status: 'completed',
message: `${prevStepKey.replace('_', ' ')} completed`
};
}
}
}
updatedSteps[data.step] = {
step: data.step,
status: data.status,
message: data.message
};
return updatedSteps;
});
let level: ConsoleEntry['level'] = 'info';
if (data.status === 'completed') level = 'success';
else if (data.status === 'failed') level = 'error';
else if (data.status === 'in_progress') level = 'warning';
addEntry({
timestamp,
type: 'step',
content: `[${data.step.toUpperCase()}] ${data.message}${data.error ? ` - ${data.error}` : ''}`,
level
});
break;
}
case 'steam_output': {
const data = message.data as SteamOutputData;
setSteps((prev) => {
const updatedSteps = { ...prev };
if (
!updatedSteps['steam_download'] ||
updatedSteps['steam_download'].status === 'pending'
) {
updatedSteps['steam_download'] = {
step: 'steam_download',
status: 'in_progress',
message: 'Steam download in progress'
};
}
if (!updatedSteps['validation'] || updatedSteps['validation'].status === 'pending') {
updatedSteps['validation'] = {
step: 'validation',
status: 'completed',
message: 'Validation completed'
};
}
if (
!updatedSteps['directory_creation'] ||
updatedSteps['directory_creation'].status === 'pending'
) {
updatedSteps['directory_creation'] = {
step: 'directory_creation',
status: 'completed',
message: 'Directory creation completed'
};
}
return updatedSteps;
});
addEntry({
timestamp,
type: 'steam_output',
content: data.output,
level: data.is_error ? 'error' : 'info'
});
break;
}
case 'error': {
const data = message.data as ErrorData;
setSteps((prev) => {
const updatedSteps = { ...prev };
const currentStep = Object.values(updatedSteps).find(
(step) => step.status === 'in_progress'
);
if (currentStep) {
updatedSteps[currentStep.step] = {
...currentStep,
status: 'failed',
message: `${currentStep.step.replace('_', ' ')} failed: ${data.error}`
};
}
return updatedSteps;
});
addEntry({
timestamp,
type: 'error',
content: `ERROR: ${data.error}${data.details ? ` - ${data.details}` : ''}`,
level: 'error'
});
break;
}
case 'complete': {
const data = message.data as CompleteData;
setIsCompleted(true);
setCompletionResult({ success: data.success, message: data.message });
addEntry({
timestamp,
type: 'complete',
content: `COMPLETED: ${data.message}`,
level: data.success ? 'success' : 'error'
});
onComplete?.(data.success, data.message);
break;
}
}
},
[serverId, addEntry, onComplete]
);
useEffect(() => {
if (isOpen) {
addMessageHandler(handleMessage);
return () => {
removeMessageHandler(handleMessage);
};
}
}, [addMessageHandler, removeMessageHandler, handleMessage, isOpen]);
const handleReconnect = async () => {
try {
await reconnect();
} catch (error) {
console.error('Failed to reconnect:', error);
}
};
const getStepStatusIcon = (status: StepStatus['status']) => {
switch (status) {
case 'pending':
return '⏳';
case 'in_progress':
return '🔄';
case 'completed':
return '✅';
case 'failed':
return '❌';
}
};
const getEntryClassName = (level: ConsoleEntry['level']) => {
switch (level) {
case 'success':
return 'text-green-400';
case 'warning':
return 'text-yellow-400';
case 'error':
return 'text-red-400';
default:
return 'text-gray-300';
}
};
const getConnectionStatusIcon = () => {
switch (connectionStatus) {
case 'connected':
return '🟢';
case 'connecting':
return '🟡';
case 'disconnected':
return '⚫';
case 'error':
return '🔴';
}
};
const getCurrentProgress = () => {
const completedSteps = Object.values(steps).filter(
(step) => step.status === 'completed'
).length;
const totalSteps = STEPS.length;
return { completed: completedSteps, total: totalSteps };
};
if (!isOpen) return null;
if (isMinimized) {
const progress = getCurrentProgress();
const isProgressing =
!isCompleted && Object.values(steps).some((step) => step.status === 'in_progress');
return (
<div className="fixed right-4 bottom-20 md:bottom-4 z-40">
<button
onClick={() => setIsMinimized(false)}
className={`flex h-16 w-16 items-center justify-center rounded-full border-2 shadow-lg transition-all hover:scale-105 ${
isCompleted
? completionResult?.success
? 'border-green-400 bg-green-600 hover:bg-green-700'
: 'border-red-400 bg-red-600 hover:bg-red-700'
: 'border-blue-400 bg-blue-600 hover:bg-blue-700'
}`}
title={`Server Creation: ${serverName} - ${progress.completed}/${progress.total} steps`}
>
<div className="text-center text-white">
{isCompleted ? (
<span className="text-2xl">{completionResult?.success ? '✅' : '❌'}</span>
) : (
<>
<div className="text-xs font-bold">
{progress.completed}/{progress.total}
</div>
{isProgressing && <div className="animate-pulse text-xs">⚡</div>}
</>
)}
</div>
{!isCompleted && (
<svg className="absolute inset-0 h-16 w-16 -rotate-90 transform">
<circle
cx="32"
cy="32"
r="28"
stroke="currentColor"
strokeWidth="4"
fill="none"
className="text-gray-300 opacity-20"
/>
<circle
cx="32"
cy="32"
r="28"
stroke="currentColor"
strokeWidth="4"
fill="none"
strokeDasharray={`${(progress.completed / progress.total) * 175.929} 175.929`}
className="text-white transition-all duration-500"
/>
</svg>
)}
</button>
</div>
);
}
return (
<div className="fixed right-4 bottom-20 md:bottom-4 z-40 max-h-[600px] w-96 rounded-lg border border-gray-700 bg-gray-800 shadow-2xl select-none">
<div className="flex items-center justify-between border-b border-gray-700 p-4">
<div className="flex items-center space-x-2">
<span className="text-lg">🔧</span>
<h3 className="truncate font-medium text-white">{serverName}</h3>
</div>
<div className="flex items-center space-x-2">
<div className="flex items-center space-x-1">
<span className="text-sm">{getConnectionStatusIcon()}</span>
{(connectionStatus === 'disconnected' || connectionStatus === 'error') && (
<button
onClick={handleReconnect}
className="rounded bg-blue-600 px-1 py-0.5 text-xs hover:bg-blue-700"
title="Reconnect"
>
🔄
</button>
)}
</div>
<button
onClick={() => setIsConsoleVisible(!isConsoleVisible)}
className="text-sm text-gray-400 hover:text-white"
title={isConsoleVisible ? 'Hide Console' : 'Show Console'}
>
📋
</button>
<button
onClick={() => setIsMinimized(true)}
className="text-gray-400 hover:text-white"
title="Minimize"
>
<svg className="h-4 w-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M20 12H4" />
</svg>
</button>
<button onClick={onClose} className="text-gray-400 hover:text-white" title="Close">
<svg className="h-4 w-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M6 18L18 6M6 6l12 12"
/>
</svg>
</button>
</div>
</div>
<div className="border-b border-gray-700 p-4">
<div className="grid grid-cols-2 gap-2">
{STEPS.map(({ key, label }) => {
const stepStatus = steps[key];
return (
<div
key={key}
className={`flex items-center space-x-2 rounded p-2 text-xs ${
stepStatus?.status === 'completed'
? 'bg-green-900/50 text-green-100'
: stepStatus?.status === 'in_progress'
? 'bg-yellow-900/50 text-yellow-100'
: stepStatus?.status === 'failed'
? 'bg-red-900/50 text-red-100'
: 'bg-gray-700 text-gray-300'
}`}
>
<span>{getStepStatusIcon(stepStatus?.status || 'pending')}</span>
<span className="truncate">{label}</span>
</div>
);
})}
</div>
</div>
{isConsoleVisible && (
<div className="h-64 bg-black">
<div ref={consoleRef} className="h-full space-y-1 overflow-y-auto p-3 font-mono text-xs">
{entries.map((entry) => (
<div key={entry.id} className={`${getEntryClassName(entry.level)} leading-tight`}>
<span className="text-xs text-gray-500">
{new Date(entry.timestamp * 1000).toLocaleTimeString()}
</span>{' '}
<span>{entry.content}</span>
</div>
))}
{entries.length === 0 && (
<div className="py-8 text-center text-gray-500">
Waiting for server creation to begin...
</div>
)}
</div>
</div>
)}
{isCompleted && (
<div
className={`p-3 text-center text-sm ${
completionResult?.success
? 'bg-green-900/50 text-green-100'
: 'bg-red-900/50 text-red-100'
}`}
>
{completionResult?.message}
</div>
)}
</div>
);
}