code cleanup
This commit is contained in:
432
src/components/server/ServerCreationProgressClient.tsx
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432
src/components/server/ServerCreationProgressClient.tsx
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'use client';
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import { useEffect, useRef, useState } from 'react';
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import { useRouter } from 'next/navigation';
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import Link from 'next/link';
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import { useWebSocket } from '@/lib/websocket/context';
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import {
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WebSocketMessage,
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StepData,
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SteamOutputData,
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ErrorData,
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CompleteData
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} from '@/lib/websocket/client';
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interface ServerCreationProgressClientProps {
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serverId: string;
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}
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interface ConsoleEntry {
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id: string;
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timestamp: number;
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type: 'step' | 'steam_output' | 'error' | 'complete';
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content: string;
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level: 'info' | 'success' | 'warning' | 'error';
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}
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interface StepStatus {
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step: string;
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status: 'pending' | 'in_progress' | 'completed' | 'failed';
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message: string;
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}
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const STEPS = [
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{ key: 'validation', label: 'Validation' },
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{ key: 'directory_creation', label: 'Directory Creation' },
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{ key: 'steam_download', label: 'Steam Download' },
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{ key: 'config_generation', label: 'Config Generation' },
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{ key: 'service_creation', label: 'Service Creation' },
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{ key: 'firewall_rules', label: 'Firewall Rules' },
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{ key: 'database_save', label: 'Database Save' },
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{ key: 'completed', label: 'Completed' }
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];
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export function ServerCreationProgressClient({ serverId }: ServerCreationProgressClientProps) {
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const [entries, setEntries] = useState<ConsoleEntry[]>([]);
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const [steps, setSteps] = useState<Record<string, StepStatus>>({});
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const [isCompleted, setIsCompleted] = useState(false);
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const [completionResult, setCompletionResult] = useState<{
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success: boolean;
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message: string;
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} | null>(null);
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const [isMinimized, setIsMinimized] = useState(false);
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const {
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associateWithServer,
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addMessageHandler,
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removeMessageHandler,
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connectionStatus,
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connectionError,
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reconnect
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} = useWebSocket();
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const router = useRouter();
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const consoleRef = useRef<HTMLDivElement>(null);
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const addEntry = (entry: Omit<ConsoleEntry, 'id'>) => {
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const newEntry = {
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...entry,
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id: `${Date.now()}-${Math.random()}`
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};
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setEntries((prev) => [...prev, newEntry]);
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};
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const scrollToBottom = () => {
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if (consoleRef.current && !isMinimized) {
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consoleRef.current.scrollTop = consoleRef.current.scrollHeight;
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}
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};
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useEffect(() => {
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scrollToBottom();
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}, [entries, isMinimized]);
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useEffect(() => {
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if (serverId) {
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associateWithServer(serverId);
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}
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}, [serverId, associateWithServer]);
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useEffect(() => {
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const handleMessage = (message: WebSocketMessage) => {
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if (message.server_id !== serverId) return;
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const timestamp = message.timestamp;
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switch (message.type) {
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case 'step': {
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const data = message.data as StepData;
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setSteps((prev) => ({
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...prev,
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[data.step]: {
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step: data.step,
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status: data.status,
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message: data.message
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}
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}));
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let level: ConsoleEntry['level'] = 'info';
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if (data.status === 'completed') level = 'success';
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else if (data.status === 'failed') level = 'error';
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else if (data.status === 'in_progress') level = 'warning';
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addEntry({
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timestamp,
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type: 'step',
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content: `[${data.step.toUpperCase()}] ${data.message}${data.error ? ` - ${data.error}` : ''}`,
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level
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});
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break;
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}
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case 'steam_output': {
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const data = message.data as SteamOutputData;
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addEntry({
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timestamp,
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type: 'steam_output',
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content: data.output,
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level: data.is_error ? 'error' : 'info'
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});
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break;
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}
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case 'error': {
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const data = message.data as ErrorData;
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addEntry({
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timestamp,
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type: 'error',
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content: `ERROR: ${data.error}${data.details ? ` - ${data.details}` : ''}`,
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level: 'error'
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});
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break;
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}
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case 'complete': {
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const data = message.data as CompleteData;
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setIsCompleted(true);
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setCompletionResult({ success: data.success, message: data.message });
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addEntry({
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timestamp,
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type: 'complete',
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content: `COMPLETED: ${data.message}`,
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level: data.success ? 'success' : 'error'
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});
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break;
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}
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}
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};
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addMessageHandler(handleMessage);
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return () => {
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removeMessageHandler(handleMessage);
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};
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}, [addMessageHandler, removeMessageHandler, serverId]);
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const handleReturnToDashboard = () => {
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router.push('/dashboard');
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};
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const handleReconnect = async () => {
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try {
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await reconnect();
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} catch (error) {
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console.error('Failed to reconnect:', error);
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}
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};
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const getStepStatusIcon = (status: StepStatus['status']) => {
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switch (status) {
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case 'pending':
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return '⏳';
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case 'in_progress':
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return '🔄';
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case 'completed':
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return '✅';
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case 'failed':
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return '❌';
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}
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};
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const getEntryClassName = (level: ConsoleEntry['level']) => {
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switch (level) {
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case 'success':
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return 'text-green-400';
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case 'warning':
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return 'text-yellow-400';
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case 'error':
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return 'text-red-400';
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default:
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return 'text-gray-300';
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}
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};
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const getConnectionStatusColor = () => {
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switch (connectionStatus) {
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case 'connected':
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return 'text-green-400';
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case 'connecting':
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return 'text-yellow-400';
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case 'disconnected':
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return 'text-gray-400';
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case 'error':
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return 'text-red-400';
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}
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};
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const getConnectionStatusIcon = () => {
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switch (connectionStatus) {
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case 'connected':
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return '🟢';
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case 'connecting':
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return '🟡';
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case 'disconnected':
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return '⚫';
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case 'error':
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return '🔴';
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}
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};
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return (
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<div className="min-h-screen bg-gray-900 text-white">
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{/* Header */}
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<header className="bg-gray-800 shadow-md">
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<div className="mx-auto flex max-w-[120rem] items-center justify-between px-4 py-4 sm:px-6 lg:px-8">
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<div className="flex items-center space-x-4">
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<Link
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href="/dashboard"
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className="text-gray-400 hover:text-white"
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title="Back to Dashboard"
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>
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<svg
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xmlns="http://www.w3.org/2000/svg"
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className="h-6 w-6"
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fill="none"
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viewBox="0 0 24 24"
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stroke="currentColor"
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>
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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strokeWidth="2"
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d="M10 19l-7-7m0 0l7-7m-7 7h18"
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/>
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</svg>
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</Link>
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<h1 className="text-xl font-bold">Server Creation Progress</h1>
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</div>
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<div className="flex items-center space-x-4">
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{/* Connection Status */}
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<div className="flex items-center space-x-2">
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<span className="text-lg">{getConnectionStatusIcon()}</span>
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<span className={`text-sm ${getConnectionStatusColor()}`}>
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{connectionStatus === 'connected' && 'Connected'}
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{connectionStatus === 'connecting' && 'Connecting...'}
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{connectionStatus === 'disconnected' && 'Disconnected'}
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{connectionStatus === 'error' && 'Connection Error'}
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</span>
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{(connectionStatus === 'disconnected' || connectionStatus === 'error') && (
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<button
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onClick={handleReconnect}
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className="rounded bg-blue-600 px-2 py-1 text-xs hover:bg-blue-700"
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title="Reconnect to WebSocket"
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>
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Reconnect
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</button>
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)}
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</div>
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<button
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onClick={() => setIsMinimized(!isMinimized)}
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className="text-gray-400 hover:text-white"
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title={isMinimized ? 'Expand Console' : 'Minimize Console'}
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>
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<svg
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xmlns="http://www.w3.org/2000/svg"
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className="h-5 w-5"
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fill="none"
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viewBox="0 0 24 24"
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stroke="currentColor"
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>
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{isMinimized ? (
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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strokeWidth="2"
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d="M7 14l3-3 3 3"
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/>
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) : (
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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strokeWidth="2"
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d="M17 10l-3 3-3-3"
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/>
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)}
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</svg>
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</button>
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{isCompleted && (
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<button
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onClick={handleReturnToDashboard}
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className={`rounded-md px-4 py-2 text-sm font-medium ${
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completionResult?.success
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? 'bg-green-600 hover:bg-green-700'
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: 'bg-red-600 hover:bg-red-700'
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}`}
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>
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{completionResult?.success ? 'Return to Dashboard' : 'Back to Dashboard'}
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</button>
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)}
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</div>
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</div>
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</header>
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{/* Connection Error Banner */}
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{(connectionStatus === 'disconnected' || connectionStatus === 'error') && (
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<div className="border-l-4 border-red-400 bg-red-600 p-4">
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<div className="flex items-center justify-between">
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<div className="flex items-center">
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<div className="flex-shrink-0">
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<svg className="h-5 w-5 text-red-50" viewBox="0 0 20 20" fill="currentColor">
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<path
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fillRule="evenodd"
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d="M10 18a8 8 0 100-16 8 8 0 000 16zM8.707 7.293a1 1 0 00-1.414 1.414L8.586 10l-1.293 1.293a1 1 0 101.414 1.414L10 11.414l1.293 1.293a1 1 0 001.414-1.414L11.414 10l1.293-1.293a1 1 0 00-1.414-1.414L10 8.586 8.707 7.293z"
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clipRule="evenodd"
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/>
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</svg>
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</div>
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<div className="ml-3">
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<p className="text-sm text-red-50">
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<strong>WebSocket Connection Lost</strong> -
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{connectionError
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? ` ${connectionError}`
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: ' Unable to receive real-time updates.'}{' '}
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Progress may not be current.
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</p>
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</div>
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</div>
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<button
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onClick={handleReconnect}
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className="rounded bg-red-700 px-3 py-1 text-sm text-red-50 hover:bg-red-800"
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>
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Reconnect
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</button>
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</div>
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</div>
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)}
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<main className="mx-auto max-w-[120rem] px-4 py-6 sm:px-6 lg:px-8">
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<div className="space-y-6">
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{/* Steps Progress */}
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<div className="rounded-lg bg-gray-800 p-6">
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<h2 className="mb-4 text-lg font-medium text-gray-300">Progress Steps</h2>
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<div className="grid grid-cols-2 gap-3 md:grid-cols-4">
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{STEPS.map(({ key, label }) => {
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const stepStatus = steps[key];
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return (
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<div
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key={key}
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className={`flex items-center space-x-3 rounded-lg p-3 text-sm ${
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stepStatus?.status === 'completed'
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? 'bg-green-900/50 text-green-100'
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: stepStatus?.status === 'in_progress'
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? 'bg-yellow-900/50 text-yellow-100'
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: stepStatus?.status === 'failed'
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? 'bg-red-900/50 text-red-100'
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: 'bg-gray-700 text-gray-300'
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}`}
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>
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<span className="text-lg">
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{getStepStatusIcon(stepStatus?.status || 'pending')}
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</span>
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<span className="font-medium">{label}</span>
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</div>
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);
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})}
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</div>
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</div>
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{/* Console Output */}
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{!isMinimized && (
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<div className="rounded-lg bg-gray-800">
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<div className="flex items-center justify-between border-b border-gray-700 p-4">
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<h2 className="text-lg font-medium text-gray-300">Console Output</h2>
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<div className="text-sm text-gray-400">{entries.length} log entries</div>
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</div>
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<div className="h-96 overflow-hidden rounded-b-lg bg-black p-4">
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<div
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ref={consoleRef}
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className="h-full space-y-1 overflow-y-auto font-mono text-sm"
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>
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{entries.map((entry) => (
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<div
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key={entry.id}
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className={`${getEntryClassName(entry.level)} leading-tight`}
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>
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<span className="text-xs text-gray-500">
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{new Date(entry.timestamp * 1000).toLocaleTimeString()}
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</span>{' '}
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<span>{entry.content}</span>
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</div>
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))}
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{entries.length === 0 && (
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<div className="py-8 text-center text-gray-500">
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Waiting for server creation to begin...
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</div>
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)}
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</div>
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</div>
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</div>
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)}
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{isMinimized && (
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<div className="rounded-lg bg-gray-800 p-4">
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<div className="text-center text-gray-400">
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Console minimized - click the expand button in the header to view output
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</div>
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</div>
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)}
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</div>
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</main>
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</div>
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);
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}
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Reference in New Issue
Block a user