introduce zod schemas
This commit is contained in:
87
src/lib/schemas/websocket.ts
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87
src/lib/schemas/websocket.ts
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import * as z from 'zod';
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// Step data schema
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export const stepDataSchema = z.object({
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step: z.enum([
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'validation',
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'directory_creation',
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'steam_download',
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'config_generation',
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'service_creation',
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'firewall_rules',
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'database_save',
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'completed'
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]),
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status: z.enum(['pending', 'in_progress', 'completed', 'failed']),
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message: z.string(),
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error: z.string()
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});
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export type StepData = z.infer<typeof stepDataSchema>;
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// Steam output data schema
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export const steamOutputDataSchema = z.object({
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output: z.string(),
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is_error: z.boolean()
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});
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export type SteamOutputData = z.infer<typeof steamOutputDataSchema>;
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// Error data schema
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export const errorDataSchema = z.object({
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error: z.string(),
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details: z.string()
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});
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export type ErrorData = z.infer<typeof errorDataSchema>;
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// Complete data schema
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export const completeDataSchema = z.object({
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server_id: z.string(),
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success: z.boolean(),
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message: z.string()
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});
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export type CompleteData = z.infer<typeof completeDataSchema>;
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// WebSocket message schema using discriminated union
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export const webSocketMessageSchema = z.discriminatedUnion('type', [
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z.object({
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type: z.literal('step'),
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server_id: z.string(),
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timestamp: z.number(),
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data: stepDataSchema
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}),
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z.object({
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type: z.literal('steam_output'),
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server_id: z.string(),
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timestamp: z.number(),
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data: steamOutputDataSchema
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}),
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z.object({
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type: z.literal('error'),
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server_id: z.string(),
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timestamp: z.number(),
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data: errorDataSchema
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}),
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z.object({
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type: z.literal('complete'),
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server_id: z.string(),
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timestamp: z.number(),
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data: completeDataSchema
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})
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]);
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export type WebSocketMessage = z.infer<typeof webSocketMessageSchema>;
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// Connection status schema
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export const connectionStatusSchema = z.enum(['connecting', 'connected', 'disconnected', 'error']);
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export type ConnectionStatus = z.infer<typeof connectionStatusSchema>;
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// Handler types (these remain as types since they're function signatures)
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export type MessageHandler = (message: WebSocketMessage) => void;
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export type ConnectionStatusHandler = (
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status: ConnectionStatus,
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error?: string
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) => void;
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